Ringleader
New Member
- Reaction score
- 2
Hope this is doable ^^
I can do the damage values and whatnot, I just need help with some graphics.
Bottled Sunfire
Description: Throws a bottle of Dragon's breath into the air which bursts, calling down waves of fire that damage units in an area.
Cooldown: 12 seconds
3 Levels
Special effect: Okay, well basically I want the hero to throw a bottle (Acid Bomb) into the air, then begin channeling a Rain of Fire effect while the bottle remains in the air. Once the hero stops chanelling the Rain stops and the bottle disappears/explodes/whatever.
Icon: ReplaceableTextures\CommandButtons\BTNPotionOfRestoration.blp
Doesn't HAVE to be MUI. :]
I can do the damage values and whatnot, I just need help with some graphics.
Bottled Sunfire
Description: Throws a bottle of Dragon's breath into the air which bursts, calling down waves of fire that damage units in an area.
Cooldown: 12 seconds
3 Levels
Special effect: Okay, well basically I want the hero to throw a bottle (Acid Bomb) into the air, then begin channeling a Rain of Fire effect while the bottle remains in the air. Once the hero stops chanelling the Rain stops and the bottle disappears/explodes/whatever.
Icon: ReplaceableTextures\CommandButtons\BTNPotionOfRestoration.blp
Doesn't HAVE to be MUI. :]