Why do both sides become undead (although the hero is still night elf, it turns to red while in the editor it's blue) and respawn their builders infinitely?
All heroes, no matter what race, unless it's others, you can place it for any player. Which means different colours. But also in the player properties, you can change it to the race you want, for the player.
Edit: I just checked the map, only orcs appear. At least for me. And the reason they're spawning indefinitely, is because whenever you attack ANYTHING, the trigger runs. In other words if you use the hero to attack blue, with every hit, the 5 peons and a base will spawn. 5 hits, 5 bases 25 units.
OK thanks people I knew the problem. Basically map initialization triggers an unit to attack and an unit to attack triggers an unit to attack + melee initialization and then it loops forever.
Although i don't know why it's all orcs though :/ with me it's all undead
It doesn't work that way. You order unit to attack, but after the attacked unit dies, there's nothing left to attack. So if the game continues on till the end without anyone attacking each other, the trigger would've stopped.
If there are 2 events, it's basically an OR.
Map initialization OR when a unit is attacked.
So the trigger runs at map intialization, AND when a unit is attacked.
But at the first time I ran it, it just spawn undefinitely, until I had the hero reach a camp. When the hero reaches it, the ghouls which were spawned near the hero attacks it. This time, it is still spawning. Until the hero is dead, the spawning stops, at this point the upkeep has already reached 300.
The image of ghouls and acolytes keep spawning just like a cancer spreading scares me to death... even worse when I has already set them to HUMAN and ORC but they all turns to undead. It's really scary.
P/S: I reviewed the trigger. There are 2.
Arist
Events
Map initialization
Conditions
Actions
Camera - Set Player 2 (Blue)'s camera Distance to target to (Distance to target of Camera 001 <gen>) over 0.00 seconds
Unit - Order Tyrande 0000 <gen> to Attack Flying Sheep 0001 <gen>
Melee Initialization
Events
Map initialization
Unit - A unit Is attacked
Conditions
Actions
Unit - Kill Flying Sheep 0001 <gen>
Melee Game - Use melee time of day (for all players)
Melee Game - Limit Heroes to 1 per Hero-type (for all players)
Melee Game - Give trained Heroes a Scroll of Town Portal (for all players)
Melee Game - Set starting resources (for all players)
Melee Game - Remove creeps and critters from used start locations (for all players)
Melee Game - Create starting units (for all players)
Melee Game - Run melee AI scripts (for computer players)
Melee Game - Enforce victory/defeat conditions (for all players)
Then the action itself here include "killing flying sheep" so after "map initialization", the trigger runs, "Kill flying sheep" is ran, then this become the event "A unit Is attacked" to reenable this trigger, then the melee game spawn the bases, ... right?
Well... you sure you uploaded the right map? Because it only spawns once for me, and it stops. Until I order the hero to attack something, then it continues. Anyway, this time round they were humans instead.
Signatures can be edit in your account profile. As for the old stuffs, I'm thinking it's because Blizzard is now under Microsoft, and because of Microsoft Xbox going the way it is, it's dreadful.
@tom_mai78101 I must be blind. If I go on my profile I don't see any area to edit the signature; If I go to account details (settings) I don't see any signature area either.
You can get there if you click the bell icon (alerts) and choose preferences from the bottom, signature will be in the menu on the left there https://www.thehelper.net/account/preferences
I bought an Ender 3 during the pandemic and tinkered with it all the time. Just bought a Sovol, not as easy. I'm trying to make it use a different nozzle because I have a fuck ton of Volcanos, and they use what is basically a modified volcano that is just a smidge longer, and almost every part on this thing needs to be redone to make it work
So, 2.5mm longer. But the thing that measures the bed is about 1.5mm above the nozzle, so if I swap it with a volcano then I'm 1mm behind it. So cool, new bracket to swap that, but THEN the fan shroud to direct air at the part is ALSO going to be .5mm to low, and so I need to redo that, but by doing that it is a little bit off where it should be blowing and it's throwing it at the heating block instead of the part, and fuck man
I didn't realize they designed this entire thing to NOT be modded. I would have just got a fucking Bambu if I knew that, the whole point was I could fuck with this. And no one else makes shit for Sovol so I have to go through them, and they have... interesting pricing models. So I have a new extruder altogether that I'm taking apart and going to just design a whole new one to use my nozzles. Dumb design.
Can't just buy a new heatblock, you need to get a whole hotend - so block, heater cartridge, thermistor, heatbreak, and nozzle. And they put this fucking paste in there so I can't take the thermistor or cartridge out with any ease, that's 30 dollars. Or you can get the whole extrudor with the direct driver AND that heatblock for like 50, but you still can't get any of it to come apart