Dirac
22710180
- Reaction score
- 147
Hi, im creating a talent system similar to the one in WoW, for those who had never playd wow: Talents are like techs, which you upgrade, in order to advance you must have an amount of techs learnd of that spell type, there are limited amounts of talent points
Ok here's the deal, i cant find a system that fills this list of requirements:
-Cant use items (since might be more than 6 expendable talents)
-Can be unlearned (in this case Upgrades is ruled out since they cant be downgraded)
-The amount of talent points needed for X spell can be spent in any other talent of that build and not necessarily in the talent behind it)
As ussual + rep to whoever gives a good anwser
Ok here's the deal, i cant find a system that fills this list of requirements:
-Cant use items (since might be more than 6 expendable talents)
-Can be unlearned (in this case Upgrades is ruled out since they cant be downgraded)
-The amount of talent points needed for X spell can be spent in any other talent of that build and not necessarily in the talent behind it)
As ussual + rep to whoever gives a good anwser