Terraining - Advanced

D

degen_swe

Guest
very nice. Where can u find those palm trees? Id like to use them in my map.
 

2-P

I will work hard tomorrow
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In the world editor press Ctrl and the right mouse button while moving the mouse.
Inside Warcraft with camera trigger stuff.
 

LoveTD's

New Member
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Now select the whole upper row and copy it. Now you can paste one row after another and make your wall higher and higher.

How do you do that? (with these walls) I dunnow how to copy the upper row... b.t.w. you're totally awesome and wicked sick! (a big fan) :eek:
 

2-P

I will work hard tomorrow
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Select all doodads of the upper row and press Ctrl+C to copy them and then Ctrl+V to paste them.
Alternatively go under Edit and click on Copy and Paste

Yeah, I have a fan! ^_^
 
B

Bloodshed344

Guest
This is a (very small) map I made using some of the tips I found here, it is a vast improvement over my other works. Thanks btw, your tutorials taught me alot about terraining that I never would have considered before.

-Bloodshed344

Map:View attachment 8607

Pic:View attachment 8608
 

elmstfreddie

The Finglonger
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203
I thought it was pretty neat, some of that I already knew, some of that I was a complete retard about.
I dun like the cave idea that much, because the floor doesn't really look like the roof =/
But then again you could just use rocks on the ground as the floor, so they look the same. That'd kinda get trippy I guess =/
Anyhow, gj, I liked it a lot :)
 
Z

zachmister69

Guest
i just got the MiscData.zip file from your post but i cant get the sharp needles or anything to work. what should i do?
 

esb

Because none of us are as cruel as all of us.
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Wow, this taught me quite a few things. No more ramps for me around water
Creative way on using doodads (Or maybe its me not being creative :p)

Thanks!
 

Void

New Member
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Hmm, only thing I didn't know is the custom sky links, but still amazing tutorial for those who don't know :)
+rep
 

2-P

I will work hard tomorrow
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Just made a little update, mainly some restructuring, nothing that makes it worth reading again.
 

mpksingh

Active Member
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General Terraining Tips - help!

Dear instructor,

Under "General Terraining Tips"
-Shift reduces the pathing of the a doodad to the minimum when you place it. This allows you to place doodads nearer to each other without removing the pathing.

I have tried this in vain several times. I am a beginner in map making and I have WE-ROC installed. Could you please guide me? I have lots and lots to learn.

mpksingh
 

mpksingh

Active Member
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1
Do you hear me?

My request for suggestions on placing doodads very close to each other as you have shown has no response(s) so far. Do you hear me? I need the suggestions badly.

mpksingh
 

2-P

I will work hard tomorrow
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If it doesn't work then it's probably a feature that came with TFT.
Can you remove the pathing of doodads? I'm not sure if RoC has a doodad editor.
 
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