Im_On_56k said:I dont count wow as warcraft IIII. But thats my opinion.
Most of the sites are PHPNukes and PHPbb sites.
A guy on the ToB forums aid it's an exploit in the two forums, sdo you can easily change things around on the front page, but you can't do much more than that.
You also have to be a mod / admin and have permission to put stuff on the front page.
Heh, play WoW and really see how similar D2 and WoW are. Skills? You buy them, you have a small skill tree later on for stuff like that.
Items? The item drop system is nothing like D2's, much different.
Leveling? Hell, it takes me a month jsut to get to level 20, very, VERY hard to get to 60, trust me.
Tons mroe in WOW you can do then an D2.
Why is it that everyone thinks they know WoW so much when they haven't even played it? Hell, BrokenX said "omg dude wow sucks, PT rx" somethnig like that, and he said he hasn't even played the damn game.
Rinpun said:I'll bet you that you just like WoW for its gameplay and that is a good thing...but it doesn't cut it for the money they're asking. I'm not getting it because I have no reason to pay 10 to 15$ a month to play a repetitive MMORPG! I'd much rather play Guild Wars which is just 50$ upfront for a similar and, actually, graphically superior game.
Rinpun said:1) No ENVIRONMENT. What were they thinking? Part of the goodness in an MMORPG is the landscape, and Warcraft has none. It's all gigantic and fuzzy--someone forgot to use more polygons for the environment and less for the heroes--who don't actually have that many polygons. That, or they need alpha bones or grass dotting the areas. I just look at the dungeons of WoW via the screenshots and man do they stink! It, in a way, is as bad as runescape, and in some ways, better (actual texture, but it's fuzzy and applied wrong).
Rinpun said:2) Icons?! I've noticed this, but they've stolen like 50-75% of their icons from Warcraft III. Why can't they create better ones? *Sigh*
Rinpun said:3) Balance? I've heard that some classes are ridiculous. The point with creating an MMORPG is to make it as fair as possible right upfront, and the patches mainly repair errors in dungeons and such. What happened to to such a brilliant system? Runescape has a sort of balanced system in that the best mages are low-level, and the warriors and rangers have bitter rivalry in the higher levels. Tip: Don't go into the wilderness until you're level 60 or so, or else you'll be attacked by the mage newbs who do twice as much damage as you do, not equal or less. They drop some sweet runes if you know how to smack the crap out of them Guild Wars has a wonderful class system and while the Warrior Monk is the cheapest of them all, he can still be owned by a Warrior Ranger, if I recall correctly. In fact, primary class Monks can own a Warrior if they're given enough chance to cast their uber spells. It's the rangers that aren't so lucky
Rinpun said:or pay 5$ (Gamefly) for temporary entertainment. It's a lot better than WoW, the big money sucker.
Rinpun said:You know, I think they put off or canceled Starcraft: Ghost when they realized Halo dominated the market and that Halo 2 was coming out soon (releasing it would not get them their money back). Probably "#%@%# this, we're putting it out for the Xbox 360 if we make it at all".
I'm getting sick of hearing this over and over. The game sucks just becuase it costs so much? It seems the people who hate it are the people who have never even touched it in their lives and the people who love it are the people who actually play it.
He's just mad that WoW is stealing away a lot of the pro warcraft modders, meleers, and gamers, and leaving us with the hormonally stressed 12-year-old gangsta trashtalkers (in the games I've played).
Well, Rinpun, I hope you're right. I'm rather anti-MMORPG; I would much rather see another RTS, such as SC2 or W4 (preferrably SC2 ). I think SC had much more emphasis on strategy than W3 does.
SD_Ryoko said:'Your a character class adventurer roaming around, leveling up, killing monsters and collecting items."