The Last Aegis

Markhaos

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An AOS Map, not quite finished but people can download the pre-release and check it out... I will update it reguarly, if you have any ideas, post them here and you might see them in the map.

Edit:
Note: Concerning credits... If you're resource has been used and you've noticed that i do not have a credits section on my map, it's because I haven't created it yet. All credits will be given to all who have contributed in some way, (Icons, skins, models etc..)

Please note: The victory conditions have been set for the rebel force. I just forgot to tell the players what they are.
To win as the rebel force your objective is to destroy both the lithim and legions comm centre and power station.

New update coming up.
The Crossroads Demon.
Side quests for player to complete. (Allows you to gain I-points.)
I-points being Introduced. (I-points allow you to purchase stat points for your hero for more personalisation.)
Major Terrain Modification. (Look below to see a sneak preview of the new map Page 2.)
5 new heroes.
New Item Soul Spear.
Empty Vial being replaced with blessing stone.
After 45 minutes of gameplay if there is no winner The Gods Midias and Khalvahar will be summoned.
Custom Loading screen.
custom mini-map preview.
custom mini-map.
Some anouncer sounds.
balance fixes.

(v1.01 beta) Due soon-ish

Download Link: http://www.epicwar.com/maps/196311/
 

Markhaos

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Description: A long time ago in a galaxy far far away... (Is it cheesy??)
The map is set in a futuristic time setting, all the worlds of the galaxy were at peace at some stage.
But... one day a great evil rose... that evil was known as the Vladis. The Vladis originally comprised of three warriors known as Kaylel (The Arctic Knight), Nhilis (Knight Dragon), and Karish (Legendary succubus) these three hated the rule of the Legion (An empire that maintained law and order in the galaxy).
The Vladis was a small threat at first... or so the Legion thought, The three over the years had taken out key political leaders, warriors, and eventually they conquered an entire Legion planet. Due to the events that transpired the Legion had to take action by eliminating the threat, they sent out assassins, squadrants of their warriors but one by one they fell. Eventually the vladis had come across a planet known as Cardigan. This is where they met Khalvahar. Khalvahar was known as a God... God of the damned however... Khalvahar was eternal enemies with Midias who was God of the Noble. both Gods were immortal.. except for thier one weakness... thier Aegis orbs. If all five of the Gods Aegis orbs were destroyed then they would be able to go about deicide (The act of killing a God.) Khalvahar had allied with the Vladis and formed a great force known as the Lithim. The Lithim is a horde of vile creatures and wretched rulers now trying to overthrow the Legion. Over the years the two had battled and destroyed almost all the Aegis orbs except for the two last ones. It's the battle for The Last Aegis.
 

Markhaos

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Old Screenshots.

[*] health post.jpg [*]Teleporter.jpg [*]Rhyperior and sargeras.jpg [*]Pool of life and shops.jpg [*]Mana post and neutral creeps.jpg [*]Lithim orb.jpg [*]Lithim and Legion creeps.jpg [*]Legion base and orb.jpg[*] Kaylel.jpg [*]Invisibility field.jpg [*]Wormhole.jpg
 

Markhaos

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Map Setting: The map is set on the Reaver Titan Crystal Mining Facility.
Titan crystals are the main resource.
3 heroes are done. (May be imbalanced. (Please post balancing issues, would greatly appreciate it.))
 

Inflicted

Currently inactive
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But... one day a great evil rose... that evil was known as the Vladis.
Fear Vladis the Rose!

lolz, ok well is there any way you could privately send me the map (i have no interest in stealing it)
or post a demo map with all your triggers imported into it?
alternatively, post all your triggers here.

We need to see what you need done, atleast know how much work we will be doing before we just jump into it.

Or possibly host a BETA version of your map (protected) here for us to see what it looks like.

--

edit:

(Casting Invisibility on a hero thats just outside the field will make him invisible for 130 seconds.-this is some stuff i wanna fix-)
well, you could make a trigger removing the buff if the target is outside the arena/field. Or a periodic removing the buff from the units not in the arena/field.

We need to see your map, before we can comment or give suggestions.

My multiboard is not so great i will admit.
I can help with this.

So far I've only done 3 heroes... but i'm getting there.
I can give suggestions, what do you have so far?

(Note: wormholes take mana, if you don't have enough mana you will die and be lost in the void forever.)
Is that meant to happen, or is it a bug? lol

My triggers are okay... I have tried to remove every leak i can find, I've preloaded a lot of the custom content, and tried to optimize it... I don't seem to be getting lag anymore. (I hope).
I would like to see your triggers that concern you about the leaks; and your preloading trigger.
 

Markhaos

New Member
Reaction score
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My preloading trigger... lol i'm not even sure it works but my map doesn't lag.. and yeah the wormhole is supposed to kill.

Edit: Preloading Trigger works fine.
 

Accname

2D-Graphics enthusiast
Reaction score
1,463
I would advice you not to search for a single person who will complete all the work for you but you should rather try to find triggers you think need a finishing touch and create threads in the object editor help forum for them.
This way we all will have a look at them and probably be able to help you by sorting out all the things which are troublesome.
 

Markhaos

New Member
Reaction score
2
Another South African, good to see :)
Downloading map now.

edit:

-_- its protected bro lol.

Lol i know.. i'm sketchy.. my friend created 2 awesome maps and bam someone else is taking credit for them but i said i'd e-mail you the unprotected version

edit:
if i knew what it was.. (your e-mail address that is.
 

Inflicted

Currently inactive
Reaction score
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You could drop me a PM (Private Message)
otherwise [email protected]

But i know your concern on maps.
I just want to look at your triggers, i'm not going to remake your map lol.
And trust me I have my own maps to not need yours lol. I have enough to work on at the moment :p

But yeah, even if somebody does work on your map, you could always update it - makes their version look like an old version if you keep updating it.
It's not a huge problem tbh, just makes the other map look outdated and a noob ripp off.
lol.
 

GFreak45

I didnt slap you, i high 5'd your face.
Reaction score
130
i like the look of it, it adds a really cool deep dark yet futuristic feel, which is hard to do with wc3 as everything even at night is pretty bright and more old school than futuristic
 

Markhaos

New Member
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2
It will blow you away... seriously.

A preview of the new map....

Nexus City.jpg

Has been slightly photoshopped.
 

GFreak45

I didnt slap you, i high 5'd your face.
Reaction score
130
very cool, those tall blue things are supposed to be buildings right?
have you considered making the size randomized to add that kinda metropolitan feel to it and sorta spamming them?
 
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