Dinowc
don't expect anything, prepare for everything
- Reaction score
- 223
Name: Sinister strike (ultimate spell)
Type: Some large-scale missile
Targets: Enemy, ground, air, organic
Description: Sends wave of death at target location cursing souls of every enemy unit that gets hit for 10 seconds. Units are weakened and will lose part of their souls if they die during the curse.
Units are silenced for 5/6/7/8 seconds.
Units have reduced armor by 20%/25%/30%/35%.
Units are slowed by 20%/30%/40%/50%.
Units will lose 2%/3%/4%/5% of attribute points permanently if they die.
Name: Ward of salvation
Type: Ward
Targets: Enemy, allied, self
Description: Creates a holy ward at target location for 20 seconds that heals allies and damages enemies in AoE of 800 depending on how close they are to the ward. Closer they are the more damaged/healed they are. Enemies will also become slowed.
Enemies that attack the ward will become silenced. If the ward gets "killed" by an enemy it releases holy light nova around it healing allies and damaging enemies.
Heals/damages by x per second (it depends)
Holy light heals/damages by 100/200/300/400
.Name: Vengeance
Type: Normal
Targets: Enemy
Description: Focuses on 1 enemy unit with highest kill score and becomes invulnerable to all other units. Moves extremely fast towards it and strikes it gaining more damage and AS when attacking the unit. Duration x seconds.
Gains 10%/15%/20%/25% more damage per kill score.
Gains 10%/15%/20%/25% atk speed per kill score.