What things can change the unit's turn rate? I have two heroes with same model, movement speed and turn rate, but the other one still turns at least twice slower than the other.
Whatever affects the turn rate, it is not the movement speed - turn rate. That makes little to no difference, but i believe being slowed may slow you're turn rate, also check out some random slow effects, like purge.
i cant remember correctly how that value was called nor am i able to look it up right now but look for something like "movement interpolation" or so. this value should be set to 0 for fastest turn rates, max is 8 which makes the turning around slower.
Orientation interpolation did the trick. I don't know if that just affects the model, but at least triggers now consider the unit's facing angle to change at the same speed as the other unit's.
I just got to watch the video because even though I was there I was trying to work out tech problems with the chat since I was the social media guy so I was distracted but check it out guys the video is super fucking great!
Looks like Google fixed whatever mistake that made the recipes on the site go crazy and we are no longer trending towards a recipe site lol - I don't care though because it motivated me to spend alot of time on the site improving it and at least now the content people are looking at is not stupid and embarrassing like it was when I first got back into this like 5 years ago.
They also were digging threw old shit at the sheriff's office and I tried to get them to give me the old electronic stuff, but they said no. They can't give it to people because they might use it to impersonate a cop or break into their network or some shit? idk but it was a shame to see them take a whole bunch of radios and shit to get shredded and landfilled