one thing that could cause your trigger to execute twice instead of once is if the trigger's event happens twice, or if the trigger's events are in a loop that runs twice or theres a condition in the trigger that is true twice... you should just show us the trigger bud
Haha. Actually I already figured out the bug, you see....just curious to know if there are more of such things that could possibly cause the trigger to execute twice.
For eg, my trigger bug is
A Unit Takes Damage Event
Actions
-Create dummy unit
blah blah
blah blah
Pick every unit in units within 300 range of ********all the filters etc
and do actions - Deal 50,000 damage to picked unit.
Now, since the trigger runs everytime damage is taken, of course it would execute twice....maybe more than twice. Thrice....Four times....As many as the number of units is picked.
To fix it = simply dont use any waits and just add in "Turn off this trigger" at the top, and "Turn on this trigger" at the bottom.
Its not a problem to fix it....just curious if there are more of such things.
EDIT: Ah sorry. Your edited post is the same as what I said ^^. Event happens twice. For the loop runs twice, I already knew that but the condition I didnt know. Thanks for the info.
Ghan has said he has fixed this. Monovertex please confirm this fix. This was only a problem with people that had signatures in the upper levels like not the special members but the respected members.