addeownage
New Member
- Reaction score
- 3
i need help for making own novas, like crushing waves going all direction from the caster looking like a water nova... h34lp?
Shuriken Hurricane
Events
Unit - A unit Starts the effect of an ability
Conditions
(Ability being cast) Equal to Shuriken Hurricane
Actions
Set Caster = (Casting unit)
Set CastingPoint = (Position of Caster)
Set Angle = (Facing of Caster)
For each (Integer A) from 1 to (360 / 30), do (Actions)
Loop - Actions
Unit - Create 1 Wisp for (Owner of Caster) at CastingPoint facing Angle degrees
Set L_Unit = (Last created unit)
Unit - Add a 3.00 second Generic expiration timer to L_Unit
Unit - Add Shuriken (Dummy) to L_Unit
Unit - Set level of Shuriken (Dummy) for L_Unit to (Level of Shuriken Hurricane for Caster)
Unit - Order L_Unit to Undead Dreadlord - Carrion Swarm (CastingPoint offset by 500.00 towards (Angle + 30.00) degrees)
Set Angle = (Angle + 30.00)
shuriken
Events
Unit - A unit Starts the effect of an ability
Conditions
(Ability being cast) Equal to Water Nova tran
Actions
Set Caster = (Casting unit)
Set CastingPoint = (Position of Caster)
Set angle = (Facing of Caster)
For each (Integer A) from 1 to (360 / 20), do (Actions)
Loop - Actions
Unit - Create 1 Wisp for (Owner of Caster) at CastingPoint facing angle degrees
Set L_Unit = (Last created unit)
Unit - Add a 3.00 second Generic expiration timer to L_Unit
Unit - Add Carrion Swarm to L_Unit
Unit - Set level of Carrion Swarm for L_Unit to (Level of Water Nova tran for Caster)
Unit - Order L_Unit to Undead Dreadlord - Carrion Swarm (CastingPoint offset by 500.00 towards angle degrees)
Set angle = (angle + 20.00)
Code:Shuriken Hurricane Events Unit - A unit Starts the effect of an ability Conditions (Ability being cast) Equal to Shuriken Hurricane Actions Set Caster = (Casting unit) Set CastingPoint = (Position of Caster) Set Angle = (Facing of Caster) For each (Integer A) from 1 to (360 / 30), do (Actions) Loop - Actions Unit - Create 1 Wisp for (Owner of Caster) at CastingPoint facing Angle degrees Set L_Unit = (Last created unit) Unit - Add a 3.00 second Generic expiration timer to L_Unit Unit - Add Shuriken (Dummy) to L_Unit Unit - Set level of Shuriken (Dummy) for L_Unit to (Level of Shuriken Hurricane for Caster) Unit - Order L_Unit to Undead Dreadlord - Carrion Swarm (CastingPoint offset by 500.00 towards (Angle + 30.00) degrees) Set Angle = (Angle + 30.00)
Something like this should do