Trigger Problem.. This is a tough one.. I think

Manix

Well-Known Member
Reaction score
29
Part 1
Code:
Burrow
    Events
        Unit - A unit Starts the effect of an ability
    Conditions
        (Ability being cast) Equal to Burrow (Crypt Fiend)
    Actions
        Trigger - Turn on AMOITriggers[7]
        Set AMOIUnits[10] = (Triggering unit)

Part 2 [ The Problem ]

Code:
Action
    Events
        Time - Every 1.00 seconds of game time
    Conditions
    Actions
        Set AMOITriggers[7] = (This trigger)
        Unit Group - Pick every unit in (Units owned by (Owner of AMOIUnits[10]) of type Bobby [Burrowed]) and do (Actions)
            Loop - Actions
                Set AMOIUnits[11] = (Picked unit)
                If (All Conditions are True) then do (Then Actions) else do (Else Actions)
                    If - Conditions
                        (Mana of AMOIUnits[11]) Less than 10.00
                    Then - Actions
                        Unit - Order AMOIUnits[11] to Undead Crypt Fiend - Unburrow
                        Unit - Make AMOIUnits[11] Vulnerable
                    Else - Actions
                        Unit - Make AMOIUnits[11] Invulnerable
                        Unit Group - Pick every unit in (Units within 200.00 of (Position of AMOIUnits[11]) matching (((Picked unit) belongs to an enemy of (Owner of AMOIUnits[11])) Equal to True)) and do (Actions)
                            Loop - Actions
                                If (All Conditions are True) then do (Then Actions) else do (Else Actions)
                                    If - Conditions
                                        ((Picked unit) is A Hero) Equal to True
                                    Then - Actions
                                        Unit - Create 1 Dummy for (Owner of AMOIUnits[11]) at (Position of AMOIUnits[11]) facing (Position of AMOIUnits[11])
                                        Unit - Add Impale  to (Last created unit)
                                        Unit - Set level of Impale  for AMOIUnits[11] to 2
                                        Unit - Order (Last created unit) to Undead Crypt Lord - Impale (Picked unit)
                                        Unit - Add a 5.00 second Generic expiration timer to (Last created unit)
                                        Unit - Set mana of AMOIUnits[11] to ((Mana of AMOIUnits[11]) - 50.00)
                                    Else - Actions
                                        Unit - Create 1 Dummy for (Owner of AMOIUnits[11]) at (Position of AMOIUnits[11]) facing (Position of AMOIUnits[11])
                                        Unit - Add Impale  to (Last created unit)
                                        Unit - Set level of Impale  for AMOIUnits[11] to 1
                                        Unit - Order (Last created unit) to Undead Crypt Lord - Impale (Picked unit)
                                        Unit - Add a 5.00 second Generic expiration timer to (Last created unit)

But for some reason when the beetle "bobby" borrows, 2-3-4 seconds later he unborrows for no reason, here's the extended tooltip to evade some questions:

Bobby digs into the ground and becomes invulnerable. While Bobby is under the ground he gains maximum movement speed. Each unit bobby passes by is impaled. Dealing 50 damage and 5 second stun to units and 150 damage to heroes + 1 second stun. Each hero bobby impales reduces his mana by 50, when bobby's mana is below 10 he'll dig out.

EDIT: I tried changing the morphing spell, removing that part: Unit - Order AMOIUnits[11] to Undead Crypt Fiend - Unburrow and the effect is the same... It unborrows after a few seconds it borrows
 

the Lumpy

►►►
Reaction score
53
This looks like an interesting trigger, but I'm having trouble understanding what the various "AMOI" variables are being used for. If you're just going to use constant integers for the array indexes, then why bother using arrays in the first place? Perhaps you could explain what each of the variables contain.

And, on a side note, you might want to consider using a Unit Within Range event to run your trigger. You'd have to add an event to the trigger whenever a beetle unit was created, but it would probably be more efficient than what you're doing now.
 

Manix

Well-Known Member
Reaction score
29
This looks like an interesting trigger, but I'm having trouble understanding what the various "AMOI" variables are being used for. If you're just going to use constant integers for the array indexes, then why bother using arrays in the first place? Perhaps you could explain what each of the variables contain.

And, on a side note, you might want to consider using a Unit Within Range event to run your trigger. You'd have to add an event to the trigger whenever a beetle unit was created, but it would probably be more efficient than what you're doing now.

AMOI is a bulgarian word.. well A is for the classification at the first places in the variables editor and MOI = mine, don't pay attention to that "AMOI" the thing you need is after that, sorry i'm going to bed right now and i can't say much more cuz it's like 4:15 AM ... I'll catch you tomorrow right ? :) Good Night [if it's night at your place xD]
 

demotry241

Don't Ever Categorize Yourself.
Reaction score
105
hmmm... i can't seem to find the problem..

but I saw..

you gave impale ability to a dummy unit(last created unit)

but you set the level of the hero's impale to 1. instead of the level of impale of the dummy unit.


should be something like this.
Code:
Unit - Set level of Impale for (Last created unit) to (Level of Burrow (Crypt Fiend) for (AMOIUnits[11]))


and how come

AMOIUnits[10] is on trigger 1. and
AMOIUnits[11] is on trigger 2. are they the same or not..?

(oH i see.) i checked trigger 2.
 
General chit-chat
Help Users
  • No one is chatting at the moment.
  • Ghan Ghan:
    Still lurking
    +3
  • The Helper The Helper:
    I am great and it is fantastic to see you my friend!
    +1
  • The Helper The Helper:
    If you are new to the site please check out the Recipe and Food Forum https://www.thehelper.net/forums/recipes-and-food.220/
  • Monovertex Monovertex:
    How come you're so into recipes lately? Never saw this much interest in this topic in the old days of TH.net
  • Monovertex Monovertex:
    Hmm, how do I change my signature?
  • tom_mai78101 tom_mai78101:
    Signatures can be edit in your account profile. As for the old stuffs, I'm thinking it's because Blizzard is now under Microsoft, and because of Microsoft Xbox going the way it is, it's dreadful.
  • The Helper The Helper:
    I am not big on the recipes I am just promoting them - I use the site as a practice place promoting stuff
    +2
  • Monovertex Monovertex:
    @tom_mai78101 I must be blind. If I go on my profile I don't see any area to edit the signature; If I go to account details (settings) I don't see any signature area either.
  • The Helper The Helper:
    You can get there if you click the bell icon (alerts) and choose preferences from the bottom, signature will be in the menu on the left there https://www.thehelper.net/account/preferences
  • The Helper The Helper:
    I think I need to split the Sci/Tech news forum into 2 one for Science and one for Tech but I am hating all the moving of posts I would have to do
  • The Helper The Helper:
    What is up Old Mountain Shadow?
  • The Helper The Helper:
    Happy Thursday!
    +1
  • Varine Varine:
    Crazy how much 3d printing has come in the last few years. Sad that it's not as easily modifiable though
  • Varine Varine:
    I bought an Ender 3 during the pandemic and tinkered with it all the time. Just bought a Sovol, not as easy. I'm trying to make it use a different nozzle because I have a fuck ton of Volcanos, and they use what is basically a modified volcano that is just a smidge longer, and almost every part on this thing needs to be redone to make it work
  • Varine Varine:
    Luckily I have a 3d printer for that, I guess. But it's ridiculous. The regular volcanos are 21mm, these Sovol versions are about 23.5mm
  • Varine Varine:
    So, 2.5mm longer. But the thing that measures the bed is about 1.5mm above the nozzle, so if I swap it with a volcano then I'm 1mm behind it. So cool, new bracket to swap that, but THEN the fan shroud to direct air at the part is ALSO going to be .5mm to low, and so I need to redo that, but by doing that it is a little bit off where it should be blowing and it's throwing it at the heating block instead of the part, and fuck man
  • Varine Varine:
    I didn't realize they designed this entire thing to NOT be modded. I would have just got a fucking Bambu if I knew that, the whole point was I could fuck with this. And no one else makes shit for Sovol so I have to go through them, and they have... interesting pricing models. So I have a new extruder altogether that I'm taking apart and going to just design a whole new one to use my nozzles. Dumb design.
  • Varine Varine:
    Can't just buy a new heatblock, you need to get a whole hotend - so block, heater cartridge, thermistor, heatbreak, and nozzle. And they put this fucking paste in there so I can't take the thermistor or cartridge out with any ease, that's 30 dollars. Or you can get the whole extrudor with the direct driver AND that heatblock for like 50, but you still can't get any of it to come apart
  • Varine Varine:
    Partsbuilt has individual parts I found but they're expensive. I think I can get bits swapped around and make this work with generic shit though
  • Ghan Ghan:
    Heard Houston got hit pretty bad by storms last night. Hope all is well with TH.
  • The Helper The Helper:
    Power back on finally - all is good here no damage
    +2
  • V-SNES V-SNES:
    Happy Friday!
    +1
  • The Helper The Helper:
    New recipe is another summer dessert Berry and Peach Cheesecake - https://www.thehelper.net/threads/recipe-berry-and-peach-cheesecake.194169/

      The Helper Discord

      Staff online

      Members online

      Affiliates

      Hive Workshop NUON Dome World Editor Tutorials

      Network Sponsors

      Apex Steel Pipe - Buys and sells Steel Pipe.
      Top