jig7c
Stop reading me...-statement
- Reaction score
- 123
i have a map, obviously, and in my map, you start off with a worker unit...the worker unit trains/makes another units/buildings..
player 1,2,3,4,5 and player 11 are allies, with player 11 being computer
player 6,7,8,9,10 and player 12 are allies with player 12 being computer
when the player 1,2,3,4,5's worker finishes construction on the buildings, the buildings becomes player 11's.. and this is fine.. but the units part don't work well...
i need the same thing to happen to the units that were built for both teams
right now the players control the units, i don't want that, i want the player 11 and player 12 to control their respective units...
i currently have (free-hand):
see for structures, it is
events
a unit finishes construction
conditions...
i know the actions are working fine, because the way my map was setup before it worked, now i changed few things, to make things better, and now it doesn't work..
so my question to you is.. what goes in the event that applies to units being built
i tried finishes construction, finishes training... it doesn't work..
player 1,2,3,4,5 and player 11 are allies, with player 11 being computer
player 6,7,8,9,10 and player 12 are allies with player 12 being computer
when the player 1,2,3,4,5's worker finishes construction on the buildings, the buildings becomes player 11's.. and this is fine.. but the units part don't work well...
i need the same thing to happen to the units that were built for both teams
right now the players control the units, i don't want that, i want the player 11 and player 12 to control their respective units...
i currently have (free-hand):
Trigger:
- robot
- events
- a unit finishes training a unit
- conditions
- unit-type of trained unit equal to robot
- actions
- change ownership of last created unit to player 11
- set point = center of enemy base
- order last created unit to move to point
- point being removed...
- events
see for structures, it is
events
a unit finishes construction
conditions...
i know the actions are working fine, because the way my map was setup before it worked, now i changed few things, to make things better, and now it doesn't work..
so my question to you is.. what goes in the event that applies to units being built
i tried finishes construction, finishes training... it doesn't work..