true strike only when targeting one unit?

avalya

New Member
Reaction score
37
If that's the case, disable all of the target's current evasions and add a -100% evasion to it (so if a unit is blinded or something it will still hit).
 

kingkwong92

Well-Known Member
Reaction score
25
I thought evasion just doesn't stack at all.
The on with the higher percentage overrides the other one.
 

Vnbear

Active Member
Reaction score
12
The attached file is what i could do best for you..

There are however some problems there..
1. After casting the spell on target unit, units that attack the targetted unit will miss on the first attack before "never missing" on the remaining of their atatcks.
2. The units that became "never miss" through hitting the targetted unit will have their attack animation changed to attack slam animation...

What i've done is to add 100% critical strike that deals 0 damage multiplier to the attacking units when attacked unit has the buff.

Note for attached map: The grunts has 100% evasion.
 

Attachments

  • True Strike.w3x
    17.6 KB · Views: 176

Red_drake

New Member
Reaction score
4
hmm thats what i was planning on doing if i couldnt get a better answer... just add the 100% bash/crit/w.e to units taht are attacking the unit with the buff
 
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