Units walk through buildings?

Ensabahnur

New Member
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4
In my map, all buildings are considered actual units instead. All units however, can walk through buildings instead of going around or colliding with them.

Any ideas on how to prevent units from walking through buildings?
 

black.sheep

Active Member
Reaction score
24
Make it a building, give it pathing then make it not a building.
It should still have the pathing.
 

Weep

Godspeed to the sound of the pounding
Reaction score
400
If that doesn't work, you could use a pathing blocking doodad at the same position as the buildings.
 
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