ZelNaga
New Member
- Reaction score
- 5
Ok so this is my first map so try not to laugh (Btw I was told my map is an AoS map w/e that means, if it's not then idk what it is).
Basically It's a mix of DotA and Footmen vs Grunts. You start out by picking a hero and then a faction. Each faction has unique troops and skills. The part where this is like Footmen vs Grunts is where you can upgrade your troops, give them abilities, increase armor, health, and weapons.
The part where this is also a mix of DotA is your troops spawn periodically and move on their own to attack the enemy base. There are towers near a river in the middle which is the main focus of the battle, destroy a tower and take it over. I made this so it's a mix of both hero and unit synergy. There are some creeps with special items, magic stores, and recipe shops.
Player 1 and 2 both share a big lane on the left of the map that fight players 6 & 7. Player 3 & 8 fight in the middle (Slightly smaller) lane, while players 4,5,9, and 10 all share/fight in the last lane on the right side. There are multiple towers throughout the map, some like the middle towers upgrade throughout the game making them hit harder and take more.The map is done for the most part, only thing left I see is more balancing and future heroes/factions/items/cooler skills.
If anyone has any suggestions or tips please tell me. I just started learning GUI so.
Basically It's a mix of DotA and Footmen vs Grunts. You start out by picking a hero and then a faction. Each faction has unique troops and skills. The part where this is like Footmen vs Grunts is where you can upgrade your troops, give them abilities, increase armor, health, and weapons.
The part where this is also a mix of DotA is your troops spawn periodically and move on their own to attack the enemy base. There are towers near a river in the middle which is the main focus of the battle, destroy a tower and take it over. I made this so it's a mix of both hero and unit synergy. There are some creeps with special items, magic stores, and recipe shops.
Player 1 and 2 both share a big lane on the left of the map that fight players 6 & 7. Player 3 & 8 fight in the middle (Slightly smaller) lane, while players 4,5,9, and 10 all share/fight in the last lane on the right side. There are multiple towers throughout the map, some like the middle towers upgrade throughout the game making them hit harder and take more.The map is done for the most part, only thing left I see is more balancing and future heroes/factions/items/cooler skills.
If anyone has any suggestions or tips please tell me. I just started learning GUI so.