what is easier to make in your opinion, 2D or 3D games?

2D or 3D?


  • Total voters
    24

Weegee

Go Weegee!
Reaction score
102
Choose what you think would be easier to make and why. If you can show some similarities and differances from each other that show why your pick is easier to make. If you give a good reason I'll gladly give you +rep :D
 

Glivee

The Swedish Moose
Reaction score
34
I think 2D cause youre just working on 2 axis (Width Height) instead of 3 axis (X Y Z, Width Height and Depth)

Maybe that is not complicated for the wellknown of modelling (im useless at that :))
And for the guys that find Terraining the least fun in making games i think 2D is the way to go. Your artistic skills wont matter that much in a 2D game as in a 3D? :p
 

Ozzdog

Hopeless Toby Driver fan boy
Reaction score
65
3D is harder to design graphically, but its also hard to think up something fresh and new that hasn't been done on 2D.
 

duyen

New Member
Reaction score
214
I have trouble making 2d graphics. 3d the graphics would be easier to make for me but coding a 3d game is a pain.

That's why you use Id tech 4. :D
 

Darthfett

Aerospace/Cybersecurity Software Engineer
Reaction score
615
3D Disadvantages:
-Math/Physics. It's a lot more complicated when you have to determine whether something is going to get hit by something. Collision for 2-D is simpler.
-Models. Not everyone can make models, and they take more time than making pictures do. Plus, you have to make the skins for those models as well as the animations.

2D Disadvantages:
-Gameplay. Often, you have to have great gameplay to make up for the graphics not being the top of the line. This means you have to think more, and probably code more.

3D Advantages:
-3D games are fun to play and generally don't have to have a ton of depth. This is pretty easy to see in racing games and shooters, as they don't have much to them besides the math/physics.
 

Weegee

Go Weegee!
Reaction score
102
well those were all good explenations so +rep to all posters :D (as many as I can +rep)

Thanks for the votes and explenations. I am choosing between making my game 2D or 3D :thup:
 

Varine

And as the moon rises, we shall prepare for war
Reaction score
808
2D is way easier to make because you're working with sprites, not three dimensional objects, so you don't have to worry about making a ton of animations that revolve around three axises, rather just two. In 3D pretty much everything will need to be made in 3D since you can go around it, whereas in 2D it's all just sprites and images. However, in 2D the gameplay is generally incrediably repetative and often extremely linear, making it not so much fun.
 

BlowingKush

I hit the blunt but the blunt hit me.
Reaction score
188
In 3D pretty much everything will need to be made in 3D since you can go around it, whereas in 2D it's all just sprites and images.

Wow. thanks for clearing that up. I try to go around 2d images all the time but never can make it work.



3D is substantially easier to program in. Most editors allow you to chart vertice movement using motion charts that make even the simplest movements nothing more than setting start and stop keys, and dragging your motion across a given set of frames. You don't have to modify the sprites everyframe, and you don't have to redo every sprite if you decide to change a texture. I use 3ds max 5.0 with blizzard's Art pack. It is a wonderful thing.
Also when using 3d models it is much more simple to add new weapons, change scaling, or create physics effects without having to alter the entire sprite sequence.
 

gameman

It's been a long, long time.
Reaction score
96
Well how about the slight cross of 'Doom I'? Its not only partly 2D, but the 2D objects act as if there in a 3d world. The scaling and shrinking sprites adds depth and adds to the illusion.
 

Varine

And as the moon rises, we shall prepare for war
Reaction score
808
3D is substantially easier to program in. Most editors allow you to chart vertice movement using motion charts that make even the simplest movements nothing more than setting start and stop keys, and dragging your motion across a given set of frames. You don't have to modify the sprites everyframe, and you don't have to redo every sprite if you decide to change a texture. I use 3ds max 5.0 with blizzard's Art pack. It is a wonderful thing.
Also when using 3d models it is much more simple to add new weapons, change scaling, or create physics effects without having to alter the entire sprite sequence.

That's not programming.

Well how about the slight cross of 'Doom I'? Its not only partly 2D, but the 2D objects act as if there in a 3d world. The scaling and shrinking sprites adds depth and adds to the illusion.

I think that the world itself was made in 3D, but it had no Z-buffer. Might be wrong, I'll look it up.
But that would be an option if you didn't want to make a ton of 3D geometry because that's really time consuming, whereas with sprites it's really not that hard to do if you can draw and have good mental imagery. There might be programs now that make it even easier. It's also more limiting though.
 

Lord_Phoenix

Dogs are fuzzy
Reaction score
69
I wouldn't necessarily call this easy to program, would you?

[YOUTUBE]HswqpDxBe1A[/YOUTUBE]

Or this

[YOUTUBE]PP-mePr1-ZQ&feature=related[/YOUTUBE]
 

Varine

And as the moon rises, we shall prepare for war
Reaction score
808
It all depends on what you're using, Phoenix. It's definately not 'easy' to do, but it's totally manageable. The hardest part, I think anyway, I'm sure it's relative to the person, about 2D is animating the sprites since you have to make so many and put them into orders, whereas in 3D it's all together already since you can usually do it in orders, like in Warcraft, but it's also confusing because you're adding an extra dimension to it and you have to take into account and you're seeing a 2D image of it on the screen. It just depends (and on that second on, all of that glittery stuff is sprites, all that's really being programed with that is the movement of them which isn't the hardest thing to do. A lot of engines will be made so that you can do most of it with a GUI system).

What kind of game are you thinking about doing, Dragon?
 

Genkora

Frog blast the vent core!
Reaction score
92
2D is way easier to make because you're working with sprites, not three dimensional objects, so you don't have to worry about making a ton of animations that revolve around three axises, rather just two. In 3D pretty much everything will need to be made in 3D since you can go around it, whereas in 2D it's all just sprites and images. However, in 2D the gameplay is generally incrediably repetative and often extremely linear, making it not so much fun.

Ever play any old fps? Marathon or Doom are good examples. 2D images running around a 3D world. Makes me miss the good old days.

But if you want to make a game 2D, you are pretty much limited to platformers if you want it to be any good, I'd say RPGs too, but I think they have moved past being 2D. Unless you count Paper Mario, but that's kinda like the 2D in 3D sort of thing. Paper Mario games are awesome by the way.
 

Varine

And as the moon rises, we shall prepare for war
Reaction score
808
Ever play any old fps? Marathon or Doom are good examples. 2D images running around a 3D world. Makes me miss the good old days.

Yeah, fun times. But I would probably just make a 3D game rather than combine them. If he's making an FPS, he would best go with 3D; platformer, 2D would probably be better. If he's making an RPG, it just depends on how he's doing it.
 

Varine

And as the moon rises, we shall prepare for war
Reaction score
808
Both of my examples are not platformers or 2d RPGs.

Those were just examples. Fighting games and scrollers aren't that hard to do, they generally use pretty basic scripts that could probably be done using GUI scripting, which a lot of 2D games use now.
 

swe_suffer

New Member
Reaction score
20
If you are good with mathematics and are decent with modeling/skinning/animation I whould go for 3d - I think it will be more rewarding then a 2d game. (in gamedeveloping aspect)

But ofcource thats me :p
 
General chit-chat
Help Users
  • No one is chatting at the moment.
  • Monovertex Monovertex:
    How are you all? :D
    +1
  • Ghan Ghan:
    Howdy
  • Ghan Ghan:
    Still lurking
    +3
  • The Helper The Helper:
    I am great and it is fantastic to see you my friend!
    +1
  • The Helper The Helper:
    If you are new to the site please check out the Recipe and Food Forum https://www.thehelper.net/forums/recipes-and-food.220/
  • Monovertex Monovertex:
    How come you're so into recipes lately? Never saw this much interest in this topic in the old days of TH.net
  • Monovertex Monovertex:
    Hmm, how do I change my signature?
  • tom_mai78101 tom_mai78101:
    Signatures can be edit in your account profile. As for the old stuffs, I'm thinking it's because Blizzard is now under Microsoft, and because of Microsoft Xbox going the way it is, it's dreadful.
  • The Helper The Helper:
    I am not big on the recipes I am just promoting them - I use the site as a practice place promoting stuff
    +2
  • Monovertex Monovertex:
    @tom_mai78101 I must be blind. If I go on my profile I don't see any area to edit the signature; If I go to account details (settings) I don't see any signature area either.
  • The Helper The Helper:
    You can get there if you click the bell icon (alerts) and choose preferences from the bottom, signature will be in the menu on the left there https://www.thehelper.net/account/preferences
  • The Helper The Helper:
    I think I need to split the Sci/Tech news forum into 2 one for Science and one for Tech but I am hating all the moving of posts I would have to do
  • The Helper The Helper:
    What is up Old Mountain Shadow?
  • The Helper The Helper:
    Happy Thursday!
    +1
  • Varine Varine:
    Crazy how much 3d printing has come in the last few years. Sad that it's not as easily modifiable though
  • Varine Varine:
    I bought an Ender 3 during the pandemic and tinkered with it all the time. Just bought a Sovol, not as easy. I'm trying to make it use a different nozzle because I have a fuck ton of Volcanos, and they use what is basically a modified volcano that is just a smidge longer, and almost every part on this thing needs to be redone to make it work
  • Varine Varine:
    Luckily I have a 3d printer for that, I guess. But it's ridiculous. The regular volcanos are 21mm, these Sovol versions are about 23.5mm
  • Varine Varine:
    So, 2.5mm longer. But the thing that measures the bed is about 1.5mm above the nozzle, so if I swap it with a volcano then I'm 1mm behind it. So cool, new bracket to swap that, but THEN the fan shroud to direct air at the part is ALSO going to be .5mm to low, and so I need to redo that, but by doing that it is a little bit off where it should be blowing and it's throwing it at the heating block instead of the part, and fuck man
  • Varine Varine:
    I didn't realize they designed this entire thing to NOT be modded. I would have just got a fucking Bambu if I knew that, the whole point was I could fuck with this. And no one else makes shit for Sovol so I have to go through them, and they have... interesting pricing models. So I have a new extruder altogether that I'm taking apart and going to just design a whole new one to use my nozzles. Dumb design.
  • Varine Varine:
    Can't just buy a new heatblock, you need to get a whole hotend - so block, heater cartridge, thermistor, heatbreak, and nozzle. And they put this fucking paste in there so I can't take the thermistor or cartridge out with any ease, that's 30 dollars. Or you can get the whole extrudor with the direct driver AND that heatblock for like 50, but you still can't get any of it to come apart
  • Varine Varine:
    Partsbuilt has individual parts I found but they're expensive. I think I can get bits swapped around and make this work with generic shit though

      The Helper Discord

      Members online

      No members online now.

      Affiliates

      Hive Workshop NUON Dome World Editor Tutorials

      Network Sponsors

      Apex Steel Pipe - Buys and sells Steel Pipe.
      Top