substance
New Member
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Due to a delay I have no control over I have some extra time to work on my map's user features and I'm wondering which features you guys find the most usefull/fun in the maps you play? By 'features' I mean the ones that are not specific to the map's genre (TD, AOS) but more general. For example 'Save\Load' and 'rematch'.
So far I have a few user input commands such as:
'-balance' which will get the hero class of a leaving player from the team witht less players and find a player on the opposing team that has that hero and then switch him over.
'-callvote kick' is pretty straight forward, the player types '-callvote kick blue' and it will start a 30 second timer in which players can type '-vote yes' or '-vote no'.
Rematch code is in place so that when the game ends if all the players stay it will automatically re-initialize with swapped teams.
So what other features have you guys seen in maps that you think are helpfull/fun?
**btw my genre is capture the flag with classes(heroes).My project post.
So far I have a few user input commands such as:
'-balance' which will get the hero class of a leaving player from the team witht less players and find a player on the opposing team that has that hero and then switch him over.
'-callvote kick' is pretty straight forward, the player types '-callvote kick blue' and it will start a 30 second timer in which players can type '-vote yes' or '-vote no'.
Rematch code is in place so that when the game ends if all the players stay it will automatically re-initialize with swapped teams.
So what other features have you guys seen in maps that you think are helpfull/fun?
**btw my genre is capture the flag with classes(heroes).My project post.