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In 2006, World of Warcraft players spent 80 days trying to defeat the undefeatable Old God C'Thun
It’s funny that Hearthstone dedicated an expansion to the chittering minions of the Old Gods. These Cthulhu-inspired monstrosities are drawn from one of the darkest and most mysterious parts of World of Warcraft lore, and are responsible for some of the most memorable encounters ever designed in the game. But yeah, now they’re immortalized in a free-to-play card game. It’s especially hilarious that C’Thun was handed out for free as a login bonus. The C’Thun starter deck? I never thought I’d see the day. If you know his history, you’d be laughing too.
This is C’Thun: a mountain of blubber and tentacles and splattered eyeballs, threatening doom, hatred, madness, and death to any adventurer dumb enough to enter his forlorn halls deep in the fabled city of Ahn’Qiraj. Legend spoke that he could kill powerful dragons with his gaze, and effortlessly gobble the souls of the mortals who confronted him. C’Thun ruled World of Warcraft in 2006, long before any expansions or modernizations or datamining. And back then no monster, no matter how fearsome, went unchallenged by enterprising players in lonely dorm rooms on Tuesday nights.
Back then you conquered the Prophet Skeram, bested Battleguard Sartura, kept your cool through Fankriss the Unyielding, resisted the poisons of Princess Huhuran, figured out the tricks of the Twin Emperors, and there you were: on the perch of destiny with a giant, luminescent eyeball. And you died. Horribly, again and again and again. The early days of World of Warcraft were often defined by difficult, demanding bosses stymying the gear flow and progression charts of even the best raid groups, but C’Thun was untouchable. Nobody came close.
It’s funny that Hearthstone dedicated an expansion to the chittering minions of the Old Gods. These Cthulhu-inspired monstrosities are drawn from one of the darkest and most mysterious parts of World of Warcraft lore, and are responsible for some of the most memorable encounters ever designed in the game. But yeah, now they’re immortalized in a free-to-play card game. It’s especially hilarious that C’Thun was handed out for free as a login bonus. The C’Thun starter deck? I never thought I’d see the day. If you know his history, you’d be laughing too.
This is C’Thun: a mountain of blubber and tentacles and splattered eyeballs, threatening doom, hatred, madness, and death to any adventurer dumb enough to enter his forlorn halls deep in the fabled city of Ahn’Qiraj. Legend spoke that he could kill powerful dragons with his gaze, and effortlessly gobble the souls of the mortals who confronted him. C’Thun ruled World of Warcraft in 2006, long before any expansions or modernizations or datamining. And back then no monster, no matter how fearsome, went unchallenged by enterprising players in lonely dorm rooms on Tuesday nights.
Back then you conquered the Prophet Skeram, bested Battleguard Sartura, kept your cool through Fankriss the Unyielding, resisted the poisons of Princess Huhuran, figured out the tricks of the Twin Emperors, and there you were: on the perch of destiny with a giant, luminescent eyeball. And you died. Horribly, again and again and again. The early days of World of Warcraft were often defined by difficult, demanding bosses stymying the gear flow and progression charts of even the best raid groups, but C’Thun was untouchable. Nobody came close.
The story of C'Thun: how a WoW boss drove raiders to madness
In 2006, World of Warcraft players spent 80 days trying to defeat the undefeatable Old God C'Thun.
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