Recent content by 2fat2move

  1. 2

    "Evolve a unit"

    "It's an Integer condition" -> open "integer comparison" -> instantly find it. -.- That Editor is hating me hard. :confused: Edit: It works. :) Actually my Digimon the same level they r replaced, cause they r not created new. So if my Koromon and Tsunemon evolve at level 10, Agumon and Gabumon...
  2. 2

    "Evolve a unit"

    So 1st... Where I can find "(Level of (Triggering unit))"? I'm actually suprise there is something like that 'cause I was watching for something like that and couldn't find it. 'Cause of that I did a variable for the level. :p
  3. 2

    "Evolve a unit"

    Hey guys, I'm actually working for a Digimon RPG and want to evolve my Koromon to a Agumon. I'm actually trying it with triggers and variables. In the picture you can see my triggers, which are not working. :( (Level = 25) Variablename: "Level" "level" increase +1 each time a hero level up...
  4. 2

    Spawn Trigger

    I tried both, only the "longer" script did work. =/ I dunno why, but it just work now. :) Thanks for your help.
  5. 2

    Spawn Trigger

    Actually I did that. But it still is not working. I got those 2 Scripts, exactly like u told me, but it is not working :( Edit: Finally it's working with another "fixed" script by "Magentix" ( http://www.thehelper.net/threads/how-to-create-a-creep-revival-system.47054/page-3#post-406289)
  6. 2

    Spawn Trigger

    Units owned my Neutral Hostile, ye but O.A is writing all together like "Pick every unit in (Units in (Playable map area) owned by Neutral Hostile)" how I can do that? Edit: Or do I even need "Units in Playable map arena" if it affects all "Neutral Hostile"? Edit#2: Fuack. Actually took a...
  7. 2

    Spawn Trigger

    Thanks very much guys! If u could help me one more time maybe? I can't find "Pick every unit in (Units in (Playable map area) owned by Neutral Hostile)" I only can find "Pick every unit in (Units in (Playable map area)" How I can add "owned by Neutral Hostile"? Can u tell me pls? :(
  8. 2

    Spawn Trigger

    Hey guys, I'm already trying for 2 days to get a trigger which spawn hostile monster's in my map. I already had it, but my monster's only spawned at that point, where they died. I want that they teleport back (or something) to the originial spawn point. Can anyone help me please?
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