im trying to make a rpg game and when i go to test it, it puts the computer in player 2's slot, which messes up my triggers.
how can i test the game without the computer playing?
(btw i have the player properties set to user for players 1 to 4
im trying to make it when a player with the b.net name Nucking-futs type in -deathknight and special unit is spawned. i dont want anyone else but Nucking-futs to be able to spawn the unit. this trigger isnt working
death knight
Events
Player - Player 1 (Red) types a chat message...
Nucking-futs is my name on b.net, so i want it to check that name and if it is Nucking-futs it will make my admin guy, if anyone else types it, it will do nothing.
and the text is red not yellow, i used a color maker thing and thats what it gave me
i have a code that only i want to be able to use for a special character in my map, and i want it to only work for my name. it works wihtout the condition in it for anyone so i put in the condition and it matches my name and now it doesnt do anything :banghead:
death knight
Events...
heres a simple way
Untitled Trigger 001
Events
Unit - Hero <gen> Dies
Conditions
Actions
Set L = (Center of (Playable map area))
Hero - Instantly revive (Dying unit) at L, Hide revival graphics
Custom script: call RemoveLocation (udg_L)
ok so i have never use jass before, does the jass part go in my map header or somthin? and i put the custom script in actions?
i posted an example so you understand more of what i mean cause i didnt really explain it good
i need to have a code i can type in that loads my admin character for my map but i dont want anyone else to see the code, how can i do this?
heres the trigger, this works but it shows everyone my code, i need it to still spawn the unit but not show the message anywhere.
death knight...