Recent content by Akino_k

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    Water Wheel

    I want to make this move look like the Hydralisk's Special in DotA where he shoots poison in a complete circle around him the missile model would be crushingwave though there is +rep involved
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    Speed

    my new move im working on is called Ultra Speed. It would teleport or blink (to shorten it) to a hero and slash it doing a bonus amount of damage then ''blink" back to the original location
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    2 big questions!

    1.) Bleeding effect, a unit takes 10 damage every 1 second if he moves, he takes 50 dmg 2.) Gold, a unit is killed by a hero, that hero gains gold ( like in DotA if you kill a unit)
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    Ice Spikes

    i checked and there is no add buff
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    Ice Spikes

    what about the bleeding effect?
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    Ice Spikes

    full: hide caster, spikes come out of target, causes a bleeding effect, and unhide the target
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    Ice Spikes

    how can i be more detailed... i dont understand..
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    Ice Spikes

    I'm not sure how to use MUI or JASS for making spells so this is what im planning: A hero begins the effect of and ability (Ice spikes) hide the unit and make dummies shaped like spiked barricades portrude out of the target (ONLY ONE TARGET)
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    Music looping

    WHAT??????????????????:banghead:
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    Music looping

    obviously SongTimer is a variable but classified as what? sound type or sound? and how would i set it as a certain song?
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    Music looping

    Alright, BRUTAL has helped me on getting the song able to play but now i need to know how to loop it. FOR EXAMPLE: when the song stops playing, i want it to play again.
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    Issue Order Target problems.

    try putting Order Attack Move To instead of just "Attack Demon Gate" +rep if this helped
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    Music Help

    +rep lol thx alot and one more question, how do i make another song play after this one is done?
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    Adding something+Texture to unit

    What your saying makes no sense, just tell us, whats the problem, whats wrong with it? It looks completely fine. Edit: sorry, it just took like 3 times of reading over to understand, what format is it? it has to be tga or blp (<--I think) and if its a model it has to be in like blp or bmp...
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    Music Help

    I imported a cool song "Ten Speed (Gods Blood & Burial)" into the sound editor and i want to make a trigger that plays the music from map initialization (or however you spell it) Event- Map initialization Condition- Action- ??????????????? Whenever i go to Sound - Play music, it only...
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