Recent content by Alecks

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    Two questions

    Yeah, but I know that Regions have a better affect, and I don't want to be so strict with how much space the mazer has.
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    Two questions

    Thanks for the help so far with my maze, I'll make sure to add this site in my credits =D I was wondering how to make that coin ability that is launched ahead of the user when on ice, and if it hovers over a circle of power (Which is a fallen ally), it resurrects that person who is dead...
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    Maze Lives

    Yeah. I'm not sure how the best way of doing it is though lol Edit: Nvm, I believe I got it now. How about the ability like the coin in Ice Escape, anyone know how that would be done? The Lives Trigger that I used: Map Start (Trigger) Map Start Events Map initialization...
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    Maze Lives

    So, I got a good maze going on, I just finished making slidable ice (which took a LONG time), and I want to make lives, such as the ones from Area of ice Escape 4 and Escape Shroom World, where when you die, your body is replaced by a (Selection?) Circle, and when a teammate passes over you, you...
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    Sound Trigger

    No, nothing happens.
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    Sound Trigger

    Sound Effect Events Unit - A unit enters Region 001 <gen> Conditions Actions Sound - Play HeroTinkerPissed6 <gen> Trigger - Turn off (This trigger) My map seemed a bit boring with some sound effects, so I added them in. But for some reason when I...
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    Easier way to do things

    No worries, I figured it out already lol. Thanks so much though.
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    Easier way to do things

    Ah yes, thank you very much. I just realized it was simpler then I thought lol.
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    Easier way to do things

    I was wonder if there was an easier way to move units instantly (teleport), and pan the camera to the area they have been moved to other than the trigger, Action Camera - Pan camera for Player 1 (Red) to (Center of Region 003 <gen>) over 0.00 seconds Camera - Pan camera for Player 2 (Blue) to...
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