Recent content by Aly

  1. Aly

    A question about leaks?

    Do you need to destroy things that you use from variables? Or do the variables not leak?
  2. Aly

    Strange issue

    I see. Well, thank you both. I greatly appreciate it. Seems like it works now that I removed my Set Variable (TempPlayerGroup) = (All Players), Remove (Light Blue) from (TempPlayerGroup). Seems as though (All Player)s now work.
  3. Aly

    Strange issue

    Oh... Wow... Thanks; that helps alot! I'mma check and see if I can find the offending trigger then. I'm fairly sure I've done that at some point. Should I just not destroy player groups then, do you think?
  4. Aly

    Strange issue

    Hey there! We meet again it would seem, heh. Anyway; I don't think I did -- although it -IS- a possibility. In all of my triggers the only Force I destroy is "call DestroyForce( udg_TempPlayerGroup )" I believe. I use TempPlayerGroup for... Well, temporary player groups. Is that the issue?
  5. Aly

    Strange issue

    It's kind of hard to explain what's happening; but I'll try my best to sum it up. I'm not quite sure what's causing it; but my map won't recognize the (All Players) call in GUI. Strangely enough; it's JUST one map. My other maps work fine with it. It's not a giant issue since I typically...
  6. Aly

    Looking for help with Rigwarl, the Bristleback's Quill Spray

    Well I can get the stacking damage to work perfectly fine now, but I can't seem to get the timer working properly to reset the damage. That's the script I used, the variables are: 'timeshit' the counter for the ability 'timer' the time I attempted to add, hoping that'd work for resetting...
  7. Aly

    Looking for help with Rigwarl, the Bristleback's Quill Spray

    The Ability: Sprays enemy units with quills dealing 60 damage in a 625 AoE. Deals 30 extra damage for every time the unit was struck by a quill in the last 14 seconds. Further Information: Essentially, the ability is (from what i'd assume) based on Fan of Knives, when activated it deals it's...
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