i'm trying to, im just not sure how it should look. I'm basically trying tutorials but they are mostly with the basics. what im trying to do is pretty much the core of the mod, once i get it figured out the rest will be easy lol.
thanks!
edit: i figured it out for the most part, however im...
yes, the gold will tick for each player based on the building that is placed rather than having to send workers to the mine. basically the worker only builds and the amount of gold income that ticks every few seconds increases based on your buildings and their upgrades. sounds complicated i...
rather than requiring a gold mine or trees to gain gold and lumber i want to set specific conditions for gaining these resources. for example, i want the main building (town hall) to automatically tick gold and lumber income. I'm relatively new to scripting with JASS so it's been tough so far...
i have item combining down easy. but for some reason i cant figure out item upgrading! am i just retarded?
i have this tutorial already http://www.thehelper.net/forums/showthread.php?t=58826&highlight=item+recipes
but i just cant seem to wrap my head around it enough to figure out...
i know there is a way, i'm just not sure if it is through a trigger. triggers are my weak point so i've found it hard to maneuver through them in order to figure this out. if someone could be so kind as to show me an example of how to combine and/or upgrade an item. i already know that i need to...
What about an ability like shackle... but able to move around with the target in the net... does anyone know how that ability is made? a friend of mine really wants to see that...
and as far as specific terrain allowing faster movement... it would prolly be a trigger then... ok.. TY!!!
so i have almost finished my murloc army... there is one thing a friend on mine really wants to see them able to do...
similar to lucifer's scourched earth from dota... make specific units able to move faster on specific terrain, like water...
which abilities can i use as a foundation...
...thanks.... but i think i know the problem... i need to set the same effect that the gold mine has, the one that sets its resources.. but meh... i moved on.. lol made my murloc army!! ^_^ woot
so... you know when you build a hero... you can only have one of them per player... i have the trigger set... and the unit set in the map constants... but it wont work... WC3 editor hates me!! anyone run into this problem... or am i missing a setting? help please!! ^_^
EDIT*
ok, i think i got...