Recent content by azurespecter

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    Re-texturing Models

    I'm using BLPaleter15c to re-compress. The textures will stay true at the material origin, but then have the texture edges be stretched balloon-like across the rest of the material. Normally the texture will either repeat itself, or expand uniformly to fit the whole material. This problem only...
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    Re-texturing Models

    Sounds plausible. Do you know how I can avoid that? I don't think I've been changing any any options
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    Re-texturing Models

    In some instances, the texture has just been compressed. But mostly, I'm just using that as an example to say that no matter which texture I use (even if it's the original), the texture gets warped/stretched/skewed.
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    Re-texturing Models

    Ya, I've made sure to reload the editor every time I grab a new model. It's weird, but I re-textured again the models that weren't working, and now it's working. So it must have just been user error. I'm still having the problem where textures are getting skewed/bloated/stretched, even when...
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    Re-texturing Models

    I've been trying to retexture models in order to cut down on size. So I've been using a .blp compressor, but I also want to simply change/remove some textures on models. I've been using the W3 Model Editor, and I open up the texture manager and material manager, and then i'll remove or swap...
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    Unit Count and Conversion Trigger help needed

    Okay, I'll keep that in mind. I'm putting your version into the editor now, and I'm having one trouble: What should the variable type be for "temp_group" ? I'm not finding the correct trigger that allows for what you posted
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    Unit Count and Conversion Trigger help needed

    Thank you both very much! I am going with Kayoss666's version because I do plan on multiple groups of 50 being replaced. Thanks for taking the time to answer though. I just had 1 other noob question though, I hope this isn't blatantly obvious. But those "set" lines (set footmencount =...
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    Unit Count and Conversion Trigger help needed

    I've tried reading through forums and guides to be able to do this myself, but I just can't figure this out. I need a trigger that will count the number of a unit type (footman, for example) in region X owned by triggering unit player Then the trigger needs to replace 50 footman in Region...
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