Recent content by deebee

  1. deebee

    Ability died

    Did you try changing the Integer A to something else? I would try a set number instead of a custom value and see what happens ------- What did you add to this newer version compared to your previous?
  2. deebee

    Ability died

    He just fixed it :P Try changing integer A to a custom integer variable
  3. deebee

    Ability died

    What is the full trigger? Your game text is wrong and you said it displayed no unit name?
  4. deebee

    Absolutely Baffling Problem (+Rep, please help)

    What is the size of the Hero array did you set it to?
  5. deebee

    Display player name

    Instead of picked player, try owner of picked unit
  6. deebee

    Looking for GOOD Shield

    Hmm, is that even possible? I Mean to detect and stop the damage before it even occurs? XD
  7. deebee

    Custom life steal passive skill problem

    Damage Source refers to the event Unit - A Specific Unit Takes damage
  8. deebee

    Looking for GOOD Shield

    I made a pretty crappy written Power Word - Shield Trigger. Problems: - Units take damage before Shield can truly protect them, meaning if they take a killing blow hit but they have a shield up, shield wont do anything. - Stopping the unit from casting power word shield if the unit has a buff...
  9. deebee

    Frost Nova Problem

    I have a hunch that your dummy is causing problems You forgot to add an expiring timer for your dummies as well
  10. deebee

    Trigger Help

    Hmm, change to at least for those conditions and add Turn off trigger?
  11. deebee

    Help!

    Well You can either use another Animation action like Animation - Change (Triggering unit) flying height to 1000.00 at 0 Or set the height in the object editor
  12. deebee

    Help!

    Animation - Change (Triggering unit) flying height to 10.00 at 1500.00 First # sets the height, second # sets how fast it should "Fall" or "rise"
  13. deebee

    Duel System Rewrite Problem

    Problem is the Hero's corpse is still there, you have to use another condition to check to see if there are any "Alive" units.
  14. deebee

    Random Numbers w/o Repetition

    Set Count = 11 For Int A, 1-11 Set Number[IntA] = IntA For Int A 1-11 Set TempNumber = Random Number From 1 to Count Set RandomNumber[IntA] = Number[TempNumber] Set Number[TempNumber] = Number[Count] Set Count = Count - 1 This should work unless I memorized Ace's method incorrectly XD
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