Kiwi_Jesus
New Member
- Reaction score
- 1
This is the current trigger I am using.
But - Because players can build as many footmen/peasents as they want if they build for example 4 footmen, then 2 peasants then the trigger doesn't complete the quest, so you have to have exactly 3 footmen and 2 peasents,
What I wanted to know was is there a way to make it
At least 3 footmen and 2 peasents, but more still works this trigger?
Trigger:
- Quest
- Events
- Unit - A unit Finishes training a unit
- Conditions
- (Number of units in (Units owned by (Owner of (Trained unit)) of type Footman)) Equal to 3
- (Number of units in (Units owned by (Owner of (Trained unit)) of type Peasant)) Equal to 2
- Actions
- Quest - Mark (Last created quest) as Completed
- Events
But - Because players can build as many footmen/peasents as they want if they build for example 4 footmen, then 2 peasants then the trigger doesn't complete the quest, so you have to have exactly 3 footmen and 2 peasents,
What I wanted to know was is there a way to make it
At least 3 footmen and 2 peasents, but more still works this trigger?