I don't know if you're familiar with the youtube channel of Tek Syndicate, but they tend to report stories in the nature of what you post a lot of the times. So if you wanted to reach a larger audience you should check out their news forum. Anyways keep up the good work, I miss this site, seems to have slowed down quite a bit. https://forum.teksyndicate.com/c/community/news
Hello, Tom. As promised, the OpenGL terrain source: https://github.com/monovertex/fractal-terrain. If there's anything, please ask, but I will not be able to provide extensive support, as I'm under heavy assault from homework and the like at the moment.
I just wanted to let you know, I am upgrading my phone to a note 2 (I sold my old one a week ago), so while this will most likely resolve any "lag" issues, if there are still issues, it's probably not due to my phone being old :p
Yo bro', just wanted to extend a thank you from me and probably most of the rest of us that regularly post on the news threads. Without you, TheHelper.net would be a greatly diminished site in my eyes. Your dedication is invaluable, so again... Thanks!
Would you be interested in a News forum mod position? The advantage is that you post straight to the News forum and don't have to be approved. You have to move posts, even your own to submissions if they have less than 50 views and/or under 3 replies in a day or if it looks like a post after half a day is not going to meet that. Not all submissions get moved to News, only ones you think are interesting and you think will be commented on or popular viewed. What u say?
Omg! You play minecraft. Such a coincidence. I was reading Notch's blog and on the right I saw: "@tom_mai78101 There are some, but it's not that bad. I'm pretty productive nowadays. =)". I was like: "Hey, aren't there a guy called tom_mai or something on TH?"
I think leave it for real old news that cannot be sorted the reason we had it in the first place was a server issue that we do not have anymore. I don't want to get rid of the archive just not put anything in it for now until we figure it out more