Recent content by DWZ

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    Build time values

    Go to the abilities tab on the data editor, then search for train. Click on any of those abilities and then click on Ability - Info + You'll get a pop up which shows the units it trains, double click the one you want to change. Scroll to the bottom and you'll see Info - Time Change that to...
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    Disable Music

    No, atleast I don't think so... I also tried disabling ambient and that didn't work either.... I really have no idea what to do... I tried everything. :/ EDIT: It does work, but I used stop music instead of mute music. Thanks!
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    Disable Music

    Tried that already, didn't work. It just keeps playing.. Even when I play another soundtrack.
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    Making ranged unit melee?

    at the units weapon change the range to 0.1. I think that's all, but I'm not sure because I can't check ATM.
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    Disable Music

    HOW? D: I've been trying to find out for 2 hours now. >.> (While doing other stuff ofc) I've tried to do it with triggers or in the data editor, BUT IT AIN'T WORKING. ;-; Does anyone know how? ;-; (I'm talking about the background music, that you have when playing a melee map or any...
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    Making my map darker

    You can go to Window - Lightning and then set everything to black... And if that's not enough, you can use fade in/fade out with 50% transparency (or more) in the trigger editor.
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    Disable follow

    That seems to be making my unit automatically move to a random unit, even when I click on the map and not a unit. Also, I ca'nt remove allies from Move ability, because it has no targets. :/ That was what I tried.... It didn't work. I don't really understand the smart command thingy. D...
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    Disable follow

    I want to disable it that when you right click on a unit your unit follows it... But I can't find out how. :/ I tried changing Stats - Follow Acquire Range Stats - Follow Range Slop But that don work... I also tried disabling it with triggers but that fully disables the move...
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    Campaign Units trained, when I don't even have the campaign dependecy on my map

    Well, my map is has the melee dependecy, but when I train a MULE, it automatically also trains a Medic, when I train a Hellion it automatically trains a Hellion and a firebat and when I train a Siege Tank it automatically trains a Tank and a Spectre.... (and their cost is also added) And when...
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    Make a Line AOE ability - like Penetrator Round

    Try opening the campaign map where it's used, then search for it there.
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    Make a Line AOE ability - like Penetrator Round

    Copy Penetrator Round? and then change whatever you want.
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    how to remove grass and bushes?

    Heh.... this made me think of something else. :3 But aren't the bushes doodads? I remember seeing them there....
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    Creating a "Train Unit" ability?

    Go to the Ability Barraks - Train, then click on Ability - Info + Edit: oh nvm.... ;-;
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    Campaign Data...

    It only shows up the first time if I make a new map, and when I make a unit based on a campaign unit or change a campaign unit, and then save and close the editor, then when I come back and open it again they are all gone... (even the units from melee) :/ It's starting to piss me off... Now I...
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    Upgrade Queue

    Bump.
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