Thank you very much! I will try it! Here I have another question, would this instant blink flee attack? I mean if a attacker attack speed is very slow, the hero use backward instant blink before he got attacked, will the hero flee the attack?
something almost similar to blink. The hero will instant blink forward 300 range to the location where the degree hero faced. Actually there are 2 skills, 1 is for backward and 1 is for forward. Sorry, I weak on explaining.
Hi helpers! I would like to create a skill which hero can instant move forward or backward after a skill was pressed. The range of instant move is 300. No JASS please. Thanks
Visibility - Create an initially Disabled visibility modifier for 'Player' emitting Black mask across 'Region'
This disable the view to minimap too. Hope this help you :)
well I tested with it myself, it works fine, no problem at all. Are you sure you trigger has no problem? If you trigger no problem, it should works fine.
you can try sample map I attach below.
type 'hello' (without ' ') to order neutral passive death knight to cast 'Death Knight - Animate...
Something like this?
Being Targeted
Events
Unit - A unit Is issued an order targeting an object
Conditions
((Target unit of issued order) belongs to an enemy of Player) Equal to True
Actions
......
Blademaster Spin
Events
Unit - A unit Is attacked
Conditions
(Attacked unit) Equal to Blademaster
Actions
Set Spin_Random = (Random percentage)
Set Spin_Caster = (Attacked unit)
Set Spin_CasterLoc = (Position of Spin_Caster)
If (All...
Sample:
Gain hp Skill
Events
Unit - A unit Dies
Conditions
(Killing unit) Equal to Your_Unit
Actions
Unit - Set life of Your_Unit to ((Life of Your_Unit) + ((Max life of Your_Unit) x 0.03))
Your_Unit refer to your hero
Well you can add more...