im trying to make an ability based from the serpent ward, but insted of the ward model i want to use the human guard tower, but when i use the ability the unit doesnt apear but instead starts building the tower
if theres an enemy nearby the tower amidietly apears and starts shooting at the enmy...
I want to make an aura that provides damage for all my alleys in a 600 AoE, like Luna’s third skill in DOTA, but I have no idea how to do it, can someone help me.
Something like this:
The spell must have 4 levels:
Level 1: +12 damage
Level 2: +18 damage
Level 3: +24 damage
Level 4...
Something like the spell book ability.
When my hero starts the ability all the items show up in his ability slots.
I also want to make the ability to have 4 levels. At first level 2 item; second level 3 items; third level 4 items; forth level 5 items. Like im opening a different page.
This is the trigger.
Events
Unit – A unit is attacked
Conditions
((Attacked unit belongs to an ally of (Owner of (Attacking unit))) equal to true
((Attacking unit) is A Hero) equal to true
(Life of (Attacked unit)) Greater or equal to 9% of attacked units max life...