How can i take a part from a model and use it as an attachment, for example i take the footman sword and use it as an attachment for a unit?
which program should i use?
this trigger is supposed to make the gold mine cast a channel based spell when its mana becomes 100, but obviously it didnt work
, the unit is a custom farm.
Income add Event
Events
Unit - A unit Finishes construction
Conditions
(Unit-type of (Constructed...
On my Modern Warfare map i going to have an Accuracy system. It work likes this when a unit attacks, the trigger check the distance between attacker and attacked unit and if distance is equal to "X" then a custom cursed abillity is cast on the attacking unit
Accuarcy System
Events...
No you got it wrong i need the shop to Start with 15 units, Thx anyways
EDIT: i figuried out its was under Neutral Building - Add Footman to all marketplaces with 15 in stock and a max stock of 15
Hi i have a problem, after using the action
Set Real = (Distance between TempPoint and TempPoint2)
how can i check if the value of real is anything between two numbers?
like 0-100 or 234-431
Well it does work, first i changed the first "triggerin unit" to damage source but it created an infinity loop causing WE to crash
now it wont deal attribute in bonus damage but i can easily change that
Hello!
Im trying to create a system that will add bonus damage which is multiplied with a certain attribute point depending on what Item you are carrying.
Example: 9 Dmg + (2*Str)
i have allready created the trigger for adding the bonus damage, but i dont know how to check what item...