In a RPG, a System Respawn without crash the game.
I wanna make a respawn system will make the unit again in the initial position.
but, the problem is, mark the units with variables will can crash, if the Hero pass trough the
Region. I think there's a way to make the "marking" happens only ant...
@Mahrloc
The problem is, what happen if I have one more of this unit type?
Thats the problem.
@Opa
Can it be make in time after the creep was killed? Not in game time.
No, It's just what I mean a "Check Players Trigger'.
I don't think it will lag. Triggers will not the big problems with lag in your game.
Don't make a lot of units, and so much doodads, I think it will help.
Yes, I know there's one trigger can replace the dead units, but It only works if unit makes a corpse and where unit was killed. I wanna know if you guys, know, a GUI System work good with make these things:
- Work with units without leave Corpse (like Reef Elemental Creep)
- Always spawn...
I tried to make a flamestrike spell based on attributes (like strenght), but it damaged my allies, and I want it to only damage enemies. I don't remember the trigger and I no longer have the map, but I think I used the action Damage Area (cause (triggering unit) to damage circular area after...
I thought thats obviously, so why I will make a map? For myself? And I request Triggers, not cheats, I was specific in what I wanted.
Edit: @Ash
Thanks, now I can do much more.
Than, the last question. For the -lumber the numbers of the Condition will be 1 and 7. Than the Action will be 9 and...
I really wanna learn how do it.
It's commands you type like the -gold or -lumber and how much you want!
I don't wanna hack any map! I know it's so much used in hacked maps, but, I just like to make funny maps to have fun, and It's usefull for tests on the map.
@Glenph
Well, thanks for the Jass code, I really wanna it in GUI code. In jass I can't understand nothing, but, if you can't turn it into GUI, I mean, something is a custom script, I can use that way. And, the GUI version needs New Gen too?
@xAna
It's all the code? Thanks, your code needs NewGen?
I know there's a way to put a hero stat initial on zero, but in Unit Editor, It's impossible, all ways go to 1 Stats.
I tried to find anything but I can't. I saw in a game a hero what have 0 of Agility. That's the why I know It's possible, anyone can tell me where I can do it?