Recent content by igor1222

  1. igor1222

    [Wanted] Terrainer That Can Terrain A World

    So basically you would need 3 diseased terrains, and 9 "normal" terrains? So like the Developers land/island/whatsoever is infested with the disease and the normal ones (Which is for the leaders) Is fine?
  2. igor1222

    Hero doesn't revive

    I have a theory that its this line: Set TempUnitGroup = (Units in (Playable map area) matching ((((Owner of (Matching unit)) controller) Equal to User) and ((((Owner of (Matching unit)) slot status) Equal to Is playing) and ((((Matching unit) is dead) Equal to False) and (((Matching unit) is A...
  3. igor1222

    computer heroes don't use their skills

    Melee Initialization Events Map initialization Conditions Actions Melee Game - Use melee time of day (for all players) Melee Game - Limit Heroes to 1 per Hero-type (for all players) Melee Game - Give trained Heroes a Scroll of Town Portal (for...
  4. igor1222

    Soundtracks

    It does have an author...all music created does. Just not every piece of music, is taken Copyrights on. Forexample most Techno, because then it would be hard to make new kinds of Techno...so yeah. But the chance that Blizzard will bust you, the owners play Warcraft 3 or something is likely not...
  5. igor1222

    Need ideas for quotes

    Brutillus the Malebranche: "Another Trophy for my collection of deaths"
  6. igor1222

    [Project] Team Creation for the purpose of mapping!

    We are still looking for a Modeller if anyone wants to heh ^^ Would pwn :D And also another Terrainer if possible :3
  7. igor1222

    Limiting Vision?

    So like a player can move around but Camera is freezed at one point, or the Camera itself follows the player from a special angle you decide?
  8. igor1222

    1-Noob Question and 1-more complex

    Doesn't it need like a "positive value" in the end, or is that specified in the action itself?
  9. igor1222

    Limiting Vision?

    Do you mean like placing the Black stuff, which is shadow on the map? If you can't see it, then try open the Editor go to the edge of the map, and Press "S" Twice. You will see the Black stuff, come and go. Is it like that? Because then you can look in the Terrain Palette and then pick invert...
  10. igor1222

    Melee Searing Arrows type skill

    I didn't say all :b And had you asked me a few years back then I could write something for you (not what you ask xD) in less than 20 minutes :b I haven't used the editor for about 3 or 4 years lol. So I try to regain some of my old geekness haha Anyway, I shut up now :x
  11. igor1222

    1-Noob Question and 1-more complex

    Ohh like those Hero-line maps, just with a Reset after each Income or?
  12. igor1222

    Melee Searing Arrows type skill

    I know you can add stats by triggers. Aaaand sorry I just shut up now on this Post Lmao xD
  13. igor1222

    Melee Searing Arrows type skill

    Well duh :b Make triggers to check if the Hero got the item and if its ranged. If so apply said stats or whatsoever so that the ranged hero can still use the Melee items perhaps? x_x
  14. igor1222

    Melee Searing Arrows type skill

    Can't you change the items to be ranged-useable also? Then you just need to tweak said items so that both Ranged and Melee, would benefit of them I guess <.<
  15. igor1222

    Change of mana costs runtime?

    But...if you are really gonna make a 1000 Levels for each of the 30 skills, then I think you should reduce it to like 500 or something, because else yes...I think the loadtime might be long, and I also think the game might lack some when it handles this :b
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