Recent content by jomik

  1. J

    Is there any way to limit agility strength or intel?

    LOL WOW tjordell, aint that a bit too laggy maybe? You should just have a trigger that checks whenever the unit buys one of those tomes, if it's higher than your max attribute, then set it to the max. - same on level up
  2. J

    Is it possible to create a reigon via triggers?

    That's not a rect, that's a circle, if you use that as a detector :P
  3. J

    Attack Speed [Spell]

    That is non-MUI though, but that's how it's done, yup :P
  4. J

    Triggered tangle skill

    Do the dummy unit have vision of the target? And enough mana and high enough range?
  5. J

    Is it possible to create a reigon via triggers?

    You can also have a dummy region created at the map, and then just move it using the triggers.
  6. J

    Unit Respawn

    Hmm, it should ;)
  7. J

    Custom script qwestion

    Actions If (All Conditions are True) then do (Then Actions) else do (Else Actions) If - Conditions (No unit is alive) Equal to True Then - Actions -------- Display Message -------- Else - Actions -------- Display Other message...
  8. J

    Trigger help??

    0, if you want it instantly
  9. J

    Convert Attribute to Damage...?

    You should store the mana drained in a variable BEFORE actually draining it :D
  10. J

    Problems with a trigger

    Dude, did you remember to change the order to cast the original spell? >.< AND, did you remember to GIVE the spell to the dummy? >.< and make sure it has enough mana ?
  11. J

    Using heroes as dummy units

    if you want a hero dummy, and want to keep it MUI, just check if a unit dies, and if triggering unit is a hero (optional), and if the killing unit == no unit, then remove it.
  12. J

    Units that generate wood..?

    I'll just give you one without leaks 8-) Gold per unit Events Time - Every 10.00 seconds of game time Conditions Actions Set tempGroup = (Units in (Playable map area) matching ((Unit-type of (Matching unit)) Equal to Footman)) Unit Group - Pick every unit in...
  13. J

    Crow Form

    Why do you ask here? The event is when a unit is created, summoned, moved from outside the playable map into it. But you should make your own trigger and explain it more thoroughly.
  14. J

    Shop that sells Buffs

    a modified roar that goes over all of the map :O
  15. J

    experience trigger [request]

    Lol, that method would fail badly Lifee >.< It'd take too long if you had to make one for each unit :O roaaaarrrr you shouldn't double post btw. An easier way would be to just set the unit's point value in the object editor. then when a unit dies, pick all heroes within 900 units and add the...
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