Recent content by JrWolfe

  1. J

    Looking for a LoadingScreen.mdx

    Its based on the same thing as the tutorial above where you have to squish the image you want into a 512x512, and the end result, which is streched, isn't very good, and its not that some picture as a background has to be good but mine has text information on it that I would like to keep as...
  2. J

    Looking for a LoadingScreen.mdx

    That one only works if you're squishing up the image but im not, I tried it on mine and it didnt work, so I tried that tutorial and I didnt like the result.
  3. J

    Looking for a LoadingScreen.mdx

    Using this tutorial :http://www.hiveworkshop.com/forums/2d-art-tutorials-281/custom-loading-screen-tutorial-v1-5-a-7927/ I made a loading screen and preped it to put it into my map, but to save space I made the files .blp, in the faq of the tutorial it has a link for a LoadingScreen.mdx if...
  4. J

    Modelers Greatly Needed

    bump
  5. J

    Hero Abilities Depending on Item and how to make item undroppable

    Well when I saw the Idea that I thought I thought that it would go like this. Each player is going to start with a similar looking unit but when they choose their sword they get a new hero.. .its the same looking unit but instead it has a sword and each one would have 1 more or if it has bankai...
  6. J

    How to change hero's name and players name

    Ok thank you very much guys
  7. J

    How to change hero's name and players name

    I need help with two things. 1) I do not know if this is possible but is it possible to make a trigger to change the name of a hero to the players choosing of what they type during the game something like "HeroName: Name of hero here" 2) I know ive seen this before in Polar Escape 3. You say...
  8. J

    Hero Abilities Depending on Item and how to make item undroppable

    Ok i think your idea of changing the unit when the aquire the item would be good so that renders my 2nd question null. But could you explain how to do that?
  9. J

    Hero Abilities Depending on Item and how to make item undroppable

    I have two problems.... 1st Is there a way to make it so that the abilities of a hero depend on a specific item the hero has? By abilities I mean hero abilities the ones that go under the red cross when you select a hero 2 How do i make an item undroppoable... If you do not understand...
  10. J

    I need big help

    Yeah I got this already... Ty rinpun for finding my first problem ty pineapple for fixing my problem
  11. J

    I need big help

    Well I put it according to the guide but now I think its the models because when I put the model as an item a big green checkered square comes out... >< this is pissing me off... :banghead:
  12. J

    I need big help

    Good find but it still didnt work.. I changed it but still nothing appears
  13. J

    Modelers Greatly Needed

    Well I am making a new map based on bleach, but i am completely stumped on the models. So far Ive bearly began with the map. But I need models. Not of bleach characters but more of models of the zanpaktou's If someone could please help reply here or pm me or something
  14. J

    I need big help

    I need help with a weapon Model :banghead: Ok I need help. I added a model of Buster Sword Then I attached it to an ability which was on a hero in the field. But when I used the ability nothing happend... Blank The way I made it with the ability was from instructions from...
  15. J

    Auto refresher

    Tyvm ^_^
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