When the game starts, the building is already there. And this building I want to face a certain angle, for the whole game. I really can't find any value to change that.
I'm sorry. I found the problem. I looked at Path Blocker view, and found that the previous editor had created custom pathing maps, but renamed them the same, and they didn't match. My bad.
Well it's a "custom" gate, strictly speaking, but it has the same model, basically differently named, HPed, etc., and a custom pathing map. When I say custom, its the aforementioned Magic Pen, and it works for everything else, so... The gate is attached a wall and is basically a Helm's Deep...
Yeah, so, the gate is triggered closed, and is triggered in the same format as every other gate, but this gate, when closed, have units that can simply walk through it. It's not the units, not the trigger, and the Pathing Map is the same (magical pen wall) with all the gates, but this gate is...
Well, if I do that, won't it simply not show up? And please bear with me, I'm mapping on a laptop that is really slow, and each test takes 2-3 minutes to move over.
What if I made something like:
Event - Unit Cair Andros is attacked
Conditions - Life of Cair <500
And I made the if condition to be that the Attacked unit is owned by red then it would go to brown, and if the attacked unit is owned by brown it goes to red?