Recent content by mystic_elf

  1. M

    Building Angles?

    Ah. Thnx.
  2. M

    Building Angles?

    Do you have to trigger it to an angle?
  3. M

    Building Angles?

    When the game starts, the building is already there. And this building I want to face a certain angle, for the whole game. I really can't find any value to change that.
  4. M

    Building Angles?

    Thanks. But I mean a building that starts out like that, without a trigger.
  5. M

    Building Angles?

    How do I change the angle the building faces?
  6. M

    Units walking through closed gate

    I'm sorry. I found the problem. I looked at Path Blocker view, and found that the previous editor had created custom pathing maps, but renamed them the same, and they didn't match. My bad.
  7. M

    Units walking through closed gate

    Well it's a "custom" gate, strictly speaking, but it has the same model, basically differently named, HPed, etc., and a custom pathing map. When I say custom, its the aforementioned Magic Pen, and it works for everything else, so... The gate is attached a wall and is basically a Helm's Deep...
  8. M

    Units walking through closed gate

    Yeah, so, the gate is triggered closed, and is triggered in the same format as every other gate, but this gate, when closed, have units that can simply walk through it. It's not the units, not the trigger, and the Pathing Map is the same (magical pen wall) with all the gates, but this gate is...
  9. M

    How do I work a capturable trigger?

    Yeah, I removed the Or conditions, and it worked fine.
  10. M

    How do I work a capturable trigger?

    Well, if I do that, won't it simply not show up? And please bear with me, I'm mapping on a laptop that is really slow, and each test takes 2-3 minutes to move over.
  11. M

    Creep seeing distance.

    Could make it a non-hostile creep... or you could give him now vis, if you really wanted.
  12. M

    How do I work a capturable trigger?

    NM, it doesn't work. Ok, what do you mean, add the event through another trigger?
  13. M

    How do I work a capturable trigger?

    What if I made something like: Event - Unit Cair Andros is attacked Conditions - Life of Cair <500 And I made the if condition to be that the Attacked unit is owned by red then it would go to brown, and if the attacked unit is owned by brown it goes to red?
  14. M

    How do I work a capturable trigger?

    Yeah, there WAS 2 criteria, but I removed it, and I'm too damn lazy to change it.
  15. M

    Does anyone want to join and help me make an rpg? plz join and help me

    Well, he can be happy that he contributed to mapping society.
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