Hi guys, I'm a little new at this, but I would like to make a spaceship with different subsystems you can target on it.
This means that I need to put multiple selectable points on the same unit (each a "subsystem", that can be targeted for attacks), but I'm not sure how to go about this...
Hey guys, I know of the script you use to make near 90 degree cliff plateaus by using the raise lower command. But what if I want to make an absolute perfect 90 degree cliff? Like the current script only allows me to stretch the land to near 90, but not completely vertical. Is there a way to...
I know art - lightning effect doesn't do anything to your regular attack. Argh, I forget how they made Razor's attack.. there might be an ability like lightning attack cept red...
While it may work for one unit I do not believe this is MUI. You'll have to use arrays to do it (see tutorials). Also, there is no mention of what happens if the devouring hero dies and the unit needs to pop out..
Hi guys, quick question. Why is it that many of my custom models which I use as buildings instantly get stuck in the ground when designated as building? When I say stuck in the ground, I mean half of the model is underground and I can only see the top half. I even put movement height minimum...
My favorite is cripple, if you want autocast, use slow. If you want a positive buff use regen, if you want a positive autocast buff use sacred word (<--the thing that gives the yellow crown above target's head, forgot the name <--- priest ability)
Are you going to use this ability on multiple units? It's not MUI. You use global variables that are not arrays and you use a wait in the 1st trigger.
Maybe it's not detecting your buff because your targetUnit variable does not contain the target. Try displaying a message to yourself of a...