Recent content by NoNaval

  1. NoNaval

    Invulnerable buildings wont let the game end after defeat.

    Because the enemy team can come to your base and buy the ships from your shipyard. I couldn't get the shipyards to only sell ships to individual players or team specific.
  2. NoNaval

    Invulnerable buildings wont let the game end after defeat.

    I'm so lost... i get to the first "loop actions" under actions and then I'm stumped... i hate triggers :banghead:
  3. NoNaval

    Invulnerable buildings wont let the game end after defeat.

    No, i didn't delete the melee triggers that were there because i need all of them. But it looks like I'm going to have to delete the melee defeat trigger because I have tried to get around it through other means but have been unsuccessful. I hope its not too much to ask but I think I'm going...
  4. NoNaval

    Invulnerable buildings wont let the game end after defeat.

    You made a very good point so let me expand on my description. The map I made has two teams and each team has 4 players(4v4). The game is pretty much identical to regular melee rules of the standard Warcraft 3 Frozen throne games. (You start out with a town hall and build a base etc). It's...
  5. NoNaval

    Invulnerable buildings wont let the game end after defeat.

    Hello everyone! It's nice that there is a helpful map editor community. I have a simple problem so I'm sorry for not giving you a worthy challenge for your savvy minds. I created a map based around fast action naval combat. Every player has 3 invulnerable shipyards that they buy their ships...
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