Recent content by psychophat

  1. psychophat

    WE = Ugly in Win7

    Then revert to Windows Classic theme whenever you need to do some editing then back to aero or whatever when your not.
  2. psychophat

    System Ammo System

    Nice, could you add an update that it cannot shoot anything else if there is no ammo. Clip still shootable.
  3. psychophat

    Are these maps copyrighted by blizzard?

    The map is yours, the program it runs on is theirs. Just copyright it, but do include credits to those files/scripts others have made.
  4. psychophat

    Tool Custom Map Ladder

    Does it still work on version 1.24?
  5. psychophat

    Help with Ammo System

    There is no order to attack an item in the system, do you mean that I should add lines that if a unit attacks an item unit attacking stops?
  6. psychophat

    System Multiplayer Ammo System

    Issue in the code below is, without the code below the system still fires without gold or lumber. Code #1 set vars Events Map initialization Conditions Actions Set Main_Unit[1] = Blood Mage 0036 <gen> It says 'Attacking unit' it applies to even the creeps/neutral...
  7. psychophat

    Help with Ammo System

    Cannot do that, if I do the hero will still be able to attack items. It may be a bug on Ammo System even if the ammo is 0 and clip is 0. I don't understand, kindly explain.
  8. psychophat

    Help with Ammo System

    OMG it works +rep . . . correct me on this, the last entry on the IF/THEN/ELSE is do nothing, right? And could you help with this, I don't know where to change the value for it. Is there a way for a custom item that is on the ground not to be destroyed when it is attacked? Disabled perishable...
  9. psychophat

    Dont Attack if no Gold, how?

    Thank you very much . . . added +rep to all.
  10. psychophat

    Dont Attack if no Gold, how?

    Cool it works now . . . so how do you give +rep?
  11. psychophat

    Dont Attack if no Gold, how?

    Where do you get this? C: Owner of (Attacking Unit) Current Gold Equal to 0
  12. psychophat

    Dont Attack if no Gold, how?

    How do you make a trigger if there is no Gold it does not attack.
  13. psychophat

    System Multiplayer Ammo System

    Got passed that issue, but need help on another thing. Using the ammo system encountered an issue and don't know how to fix. set vars Events Map initialization Conditions Actions Set Main_Unit[1] = Marine 0000 <gen> Using a tavern to select the hero, the system...
  14. psychophat

    System Multiplayer Ammo System

    Is there a way to have different ammo system per hero/class. Using your Ammo System? eg. hero1(sniper) 1 lumber = 10 rounds hero2(gunner) 1 lumber = 100 rounds hero3(scout) 1 lumber = 30 rounds etc. Apologies I'm very new to this, please help.
  15. psychophat

    Help with Ammo System

    Is there a way to have different ammo system per hero/class. The ammo system used is the one that uses lumber as magazine and gold as rounds. eg. hero1(sniper) 1 lumber = 10 rounds hero2(gunner) 1 lumber = 100 rounds hero3(scout) 1 lumber = 30 rounds etc. Is this possible using the...
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