Recent content by qwerty123456

  1. Q

    Problems with imported units

    Just look at the paths in the other map...?
  2. Q

    The Blue Neutral Minimap Icon?

    I use newgen and I couldn't find it... And how the hell do you know it exist if you haven't seen it!? :confused::confused:
  3. Q

    Problems with imported units

    Make sure they have the correct path.
  4. Q

    Spell Lagg

    Tried with Crushing Wave but it laggs anyway. :(
  5. Q

    % max HP increase

    I think you need to trigger that and as far as I know that's impossible in GUI. And since I don't know JASS I'm afraid I can't help you.
  6. Q

    Everything is mdl instead of mdx

    I'm sorry but it looks like you only option is to re-import all of your missing models. :(
  7. Q

    Everything is mdl instead of mdx

    1. Does the file size says 0 Kb in the Import Manager? 2. Have you tried restarting the World Editor?
  8. Q

    how to use music

    You need an event to play it. Music Events Time - Elapsed game time is 0.50 seconds Conditions Actions Sound - Play Music
  9. Q

    Everything is mdl instead of mdx

    Are you sure you haven't deleted the files by mistake?
  10. Q

    Everything is mdl instead of mdx

    Nothing is wrong, it does that automaticly.
  11. Q

    Damage reflect skill

    No, but u could base the spell of inner fire. Make it a hero ability and change "levels" to 3. Make 3 different buffs for it. Then make a trigger that looks like this. Reflect Damage Events Unit - A unit Is attacked Conditions Actions Multiple FunctionsIf...
  12. Q

    Importing Help

    Works fine for me. Are you sure you have the correct paths? You could always try to import the files again. ;) "Textures\DwarfWarrior.blp Units\DwarfWarrior.mdx"
  13. Q

    triggered AoE damage ability not working

    Unit Group - Pick every unit in Temp_Group and do (If (((Max life of (Picked unit)) x 0.67) Greater than 5000.00) then do (Unit - Cause dummy to damage (Picked unit), dealing (((Max life of (Picked unit)) x 0.67) x 0.25) damage of attack type Siege and damage type Normal) else do (Unit - Cause...
  14. Q

    Terrain Brush Gone!

    I'm glad I could help. :)
  15. Q

    Damage reflect skill

    Reflect Damage Events Unit - A unit Is attacked Conditions ((Triggering unit) has buff Reflect [level: 1] ) Equal to (==) True Actions Unit - Cause (Triggering unit) to damage (Attacking unit), dealing 51.00 damage of attack type Normal and damage type...
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