Okay so today I'm going to explain the basics of GUI. This tutorial is very basic and if you know what events actions and conditions are then this is not the tutorial for you. I know lots of people out there won't need this tutorial but when I started out boy was I confused, so lets hope this...
I need a few cool icons of: Demon hunter, blademaster, captain , a knight,
i know they all ready have their own icons but i figured it'd be cooler if they had diff ones. So try to make them still look like the model but some how changed maybe a gold border and something else. Or maybe a red...
water snake: A serpent from the depths circle the casting hero causing damage to anything it touches.
water explosion: The hero stomps the floor with such might a circle of water forms around the hero and gets bigger killing anything in its path.
both require quite alot of triggering so...
Intro: I know not alot of people will need a tutorial like this, cause most of you know but this is to help those people out there who want to make maps but cannot due to their lack in knowledge. Because i know when i started out i was way way way confused. So let's hope this helps.
Hmmm Lets...
how can you make a special effect in an area and damage any units within the region where the special effect has occured. For example 20 frost novas in different regions and if u happen to be there it would hurt u 200 damge how would u do that