maybe the problem is just i was switching patches instead of reinstalling before too? I would just instal the patch like i went from 1.24c to 1.23 one time. We'll see though... thanks again :) at least you answered a bit and provided explaination :thup:
It really depends but normally its something with what targets the spell effects. Look under that and see if it has something checked under things like friendly or self... things like that.
Allright thx for answering :) so far i had someone say the latest was the best... just started reinstalling... so ill probably wait a little longer for more feedback
Anyone know which would be the best patch to use for War3 TFT? Sometimes with the newest patch i can't even load some maps and others won't even show in the list as playable even though they are there x.x. So im gonna totally reinstal the game and i just wanted to see if anyone recommended a...
Anyone know which would be the best patch to use for War3 TFT? Sometimes with the newest patch i can't even load some maps and others won't even show in the list as playable even though they are there x.x. So im gonna totally reinstal the game and i just wanted to see if anyone recommended a...
Im trying to get it so that when player 1 researches the first research of "Upgrade Warriors" then instead of it spawning footmen it will start spawning rifleman. Im not sure whats wrong so i thought i would ask you guys. Any help would be appreciated :)
-- edit -- also if this helps "Upgrade...
Sorry for the double post but how do i find
"(Max research level of (Researched tech-type) for (Owner of (Triggering unit))) Equal to 2"
Like what is it under? Player comparison or tech type? Im not the best at this finding stuff haha so yeah
How would i make it so that if a certain upgrade is reasearched then it activates a trigger? I've been looking for a little while and maybe im just looking in the wrong spot but yeah :( Here's what i want exactly.
If the second upgrade of upgrade warriors is reasearched then it will start...
Ok you did. Thx. :) and if this helps explain it more I just meant i wanted to have the trigger do something like this. Im gonna just use simple things and not acual triggers.
If footmen dies then add +4 gold to red's gold
and then i wanted to just know if i could add another if statment...
I just started using this again and i have a quick noob question :thup: Can i have multiple if then else statments in one trigger? I wanted to set it so that the first one would say
Gold from footmen
Events
Unit - A unit owned by Player 11 (Dark Green) Dies
Conditions...
Is there an event that checks to see if lets say a footmen attacks. All i can find is to have it check when a unit is attacked and then i have to set the condition that the attacking unit is a footmen. I never could find an event like this if there is one so if there is could you tell me what it...
Im trying to fiqure out a good way to balence my towers in my TD right now, so far i only got a few waves and the towers, but they arent very balenced i dont think. Anyone wana offer any advice or tutorials for balencing them :thup:
for the respawning i would say create a trigger where if they die then have them spawn at a region where you want.
if you want a wait time have it turn on another trigger that waits like 20 seconds, then they respawn in the region