Recent content by Ritmas

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    The Spell Request Thread! (2nd)

    Spell Name: Call from living world Code Preference: vJass it would be nice if you leave // comments explaining important stuff. :) Spell Type: Your pref as long as it does what I want. Description: Hero starts to channel this spell, while he channels ghosts starts to appear and move in...
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    Windwalk ends after... and another question.

    Thanks Weep, I almost got it end my brainstorm ended so I couldn't finish it, thanks again. And another question: Can I make that WW not possible to detect with true sight?
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    Windwalk ends after... and another question.

    not that, sorry for bad english. What I want is - HERO uses ability WINDWALK if HERO runs 1000units/dinstance w/e he will lose his ww, but not when HERO is 1000distance away from point where he casted it.
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    Windwalk ends after... and another question.

    So basicly what I want to do is - Hero has windwalk skill [which is for indefinit time], but if that hero moves for example 500units he will loose his ww. All I can do is just when hero moves distance away from point where he casted it he will lose it, but it's not what I want.
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    Not real channeling spell

    This is what I'm looking for mainly, but will it get stopped if the caster gets stunned?
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    Not real channeling spell

    thanks for quick replies. ;)
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    Not real channeling spell

    Is it possible to make an ability which is channeling, but while you channel you can only move? if not - is it possible to detect stuns and other interrups with casting?
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    Little problem with addin - gold.

    Ech... It didn't work.
  9. R

    Little problem with addin - gold.

    Thanks for quick replies. But where to put that action? Anyway your suggestion doesn't work with my logic, but I can't explain it.
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    Little problem with addin - gold.

    I mean I have 2citizens selected and make them cast same spell [like having multiple Footmen to cast defend] and insteed of costing 40g it cost 60g and w/e
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    Little problem with addin - gold.

    Untitled Trigger 001 Events Unit - A unit Begins casting an ability Conditions (Ability being cast) Equal to (==) Become a worker Actions Unit - Change ownership of (Casting unit) to Player 2 (Blue) and Retain color Unit Group - To Become_a_worker add...
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    Little problem with addin - gold.

    So basicly what I want to do is aaahm... I don't know how to explain. I'll give an example. I have a unit [citizen] and he has a spell, when he activates he runs to townhall and gets replaced with Worker. But to cast the spell you pay 20g. So everything works when only one citizen is...
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    Customize WE

    How?
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    Customize WE

    Is there anyway to change the UI of world edit? I just can't work with normal terrain in that ugly and messy UI. Or maybe there is other similar software to worldedit?
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    JASS: Introduction

    Well it's confusing for me. :/
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