Recent content by Ryman1024

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    Town Halls

    All fixed, you can close this now. Thanks everyone!:)
  2. R

    Town Halls

    I tried it didnt, but I just made custom victory conditions. Now I have another problem, the heroes ive made when I train them, I can make more like a regular unit and i dont know how to stop that. :banghead:
  3. R

    Town Halls

    It didnt work, I think the problem is that its not a human town hall, because when I spawn a human town hall instead it works fine. EDIT: Tried with Tree of Life-Necropolis-Great Hall and it works fine.
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    Town Halls

    What im using is a Temple of the Tides in place of the Human town hall, the unit classification is already Mechanical, and Town Hall. And the 2 minute timer still pops up. Ive also tried changing the race from Naga to Human, and it still does it.
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    Town Halls

    I could do that, but what you said before "classification of a town hall" instead of making a dummy unit, I could just put it on the town hall I wanted, without the triggering, which is too complicated for me at the moment. EDIT: I dont know what the classification for a town hall is.
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    Town Halls

    How would I go about that? When I look for the action, it doesnt let me edit anything? Im pretty newby at this.
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    Town Halls

    Yeah, but I woulddnt be able to delete that, or no one would win or lose. And I know, theres some way I can make one building be recognized as another building.
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    Town Halls

    Hey, Ive got a problem where when I replace a Human town hall with a naga town hall via a trigger, "It says the build town hall in 2 mins thing" what do I need todo to avoid that. Like what do I need to change in the object editor to get stop that. Or in the trigger editor to get rid of it all...
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    Replacing units (Triggers)

    What Im trying todo is make a custom race much more playable, than having to edit the four main races, or adding a custom builder. So What I wanna do is, give the player a chance to decide if he'd like to play Human for an example, or the custom race. If the player clicks the custom race, all...
  10. R

    Replacing units (Triggers)

    Okay thanks, how do I set the "preset" for the triggering unit? Or unit group.
  11. R

    Replacing units (Triggers)

    Hey, Im pretty new to triggers, and Im pretty lost where I am, Can anyone tell me how I can make my dialog box button replace the starting units (5 workers-Town hall) with that of my custom race? Im lost at what actions are needed when the button is pressed. Thanks in advance.
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