Recent content by salem

  1. salem

    save/load bank; saving player name to bank problem

    Can't do that since you can't use "Text" for comparisons in your condition and you can't convert it to string either so not much can be done here...
  2. salem

    Convert text to string

    I though of that, but we can't use any kind of "Text" in any condition (comparison) whatsoever so i won't be able to do any thing with Texts... I had a system set up to convert the strings to text and then compare the texts , but soon realized that in condition comparisons you can't have texts...
  3. salem

    save/load bank; saving player name to bank problem

    I have the same problem with my map. And btw there is no "Convert Text to String" function. Any progress here? If i knew how to add custom script i would make the function i need, but i don't know much about custom scripts with this editor (i know some basic C++ though).
  4. salem

    Convert text to string

    How do i convert a text to string? There is so built-in function that does this. I'm willing to code a custom script for it but i don't know where to start (I know some C++ but i'm not sure how custom script work in SC2 editor). Also, is there a way to modify some built-in function definitions...
  5. salem

    Setting Variables

    you can pretty much do anything you want with the current GUI stuff that they have in the editor. And, you can make your own libraries and templates and functions/definitions so the possibilities are really endless. I'd say give the game a bit more time, people will start making some libraries...
  6. salem

    Map Initialization name changed to TriggerAddEventMapInit()

    ^this, on the top menu, under view, uncheck Raw values. Raw values will retty much show you how your trigger will sorta look like in script form, back in war3 this was only possible when you converted the whole trigger to script form.
  7. salem

    Unit keep turning out to be free

    either the editor bugged out on your unit, or you messed up somewhere. Try and compare your stuff to something built in. If everything is the same and it still doesnt work it could be possible that the editor crapped itself... i've had quite a few random problems with this editor where sometimes...
  8. salem

    Block Casting but not LOS

    1. make a dummy loop cast silence in that area. or 2. store all abilities and their levels in variables and once unit steps in region, remove all of its abilities, when it steps out, give them back. or 3. unit goes in region, remove all of its mana. this is what i can think of off the top...
  9. salem

    Issue for a long time with Map editor

    1 wait command is ok. Or if you want you can make a timer for it. Or you can create a dummy with timed life and when it dies, the spell stops. whichever works for u.
  10. salem

    Simple AOE Triger Ability

    Base it on Breath of Fire
  11. salem

    Ability data lookup

    automated tooltip texts don't always work, i learned that the hard way.
  12. salem

    skills on water

    deep water? non shallow? perhaps because they require the targeted point to be land. I'm not sure though, i never encountered this scenario.
  13. salem

    Units`

    Make regions and make them move to the regions with unit-issue order targeting point (move/attack-move)
  14. salem

    Simple AOE Triger Ability

    take Carrion Swarm and make it give a debuff to its targets, then using a trigger you pick each unit with said debuff and you take away x mana.
  15. salem

    Changing Allies in-game

    If by pre-made interface you mean a menu with buttons then you have to make dialogues. look it up it's pretty simple.
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