Recent content by SaMmM

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    Third Person Shooter - TEST(Map)

    The controls are pretty stiff, but nevertheless its still good for a fps on the wc3 engine.
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    The same variables

    I mean don't include wait actions as in, those triggers that uses: Event: Unit starts the effect of an ability set temp_Group = Units within 300 range of casting unit wait 10s Pick all units in temp_Group and kill units. Doing the above example with global variables will cause overwriting and...
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    The same variables

    If you don't include "Wait actions" in your trigger, then your global variables can be used in all gui triggers.
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    Position for training

    0 values sometimes makes them messed up when you trained a unit, because the icon will go away, causing all of them to shift together lol.
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    Position for training

    http://world-editor-tutorials.thehelper.net/cat_usersubmit.php?view=48088 Refer to this ability guide, same logic as the unit training button position. Art - Button position x - y
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    Custom Scripts

    Thanks for telling me, but I said that in my post. xD Because the topic starter asked for custom scripts for gui triggers. In gui created maps, udg are already defined by the variable editor. udg_unit or udg_u is a commonly used variable in gui triggers. So using local unit or local...
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    What is wrong with this Morphing ability?

    call UnitMakeAbilityPermanent( udg_morpher, true, 'A006' )
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    Turn off Auto-Retialation?

    What is the situation exactly? I'm a little confused here by wolfieNoCT. Vicboy's meaning of retilate means that the enemy units auto attack back the attacker. And wolfieNoCT is giving a solution for units that auto runs away. From what i think you want, you want a solution for the retilation...
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    Movement Speed

    Maximum movespeed is 522. You can only go pass 522 movespeed by sliding the unit. I will go dig out my slide triggers for you.
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    Custom Scripts

    One of the very useful custom scripts is: local unit udg_u Great for triggering simple MUI spells. It makes a local variable out of your user-defined-global variable, it will not conflict with other triggers that use the same variable. Can be used in triggers that has wait actions. Of course...
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    Saving w3x as w3m? (was: Help)

    TFT = the frozen throne. Meaning that your map has stuffs that are from the frozen throne expansion. You need to remove the expansion stuffs so that it will not save as w3x.
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    Turn off Auto-Retialation?

    But is the classification still there? You can also set the aqusition range to 50, so that they won't shoot each other on sight. Off topic: btw, i played your map before, its cool. :)
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    What is wrong with this Morphing ability?

    I fixed it for you. It is now based off the metamorphosis ability. Some things for you to take note of: 1. Duration - Hero, it determines the duration of the morph, leave it at 0 for no duration. 2. Duration - Normal, it determines the casting time of the morph, preferbly don't edit this...
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    Turn off Auto-Retialation?

    Object editor>Your unit Stats- Unit Classification: Worker Worker = no auto retaliates
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