Hey all, So This custom hero i started a while ago, i have come back to i reviewed what i had did and most of it is good though here is the issues.
So i started work on the Second Skill - "Change Hero Attack Stance" as the name suggests it changes the attack stance, in this case it switch's...
Hey so i look a bit but i couldn't find anything solid. I have created a 45 frame animation for new water, which is lava. I exported and converted each frame so i have 45 septate frames all .blp I imported them and set the custom path to Replaceable Textures/Water/, now i tried A_Water## and...
So i have two heros, Both the same but one is a stronger tank and the other is a weaker striker. What i want to do is when the Tank decides that her would like to hit faster, Use's an Attack Stance ability, it removes the tank and changes the hero to weaker striker. I have this setup in game...
I use GUI, but for this trigger im pretty sure its better to do it in jass then GUI. I just want to give the Owner of A hero A % of the total amount of gold every 12 seconds. i have defined 4 Local Integers, but i want to set say Integer A to the Total Amount of Gold for Player 1, and Integer B...
Ok So i When a Hero is Selected, the Player is added to Temp_PlayerGroup[1] Then Later removed and added to Temp_PlayerGroup[2] and After this Is Removed again and Added Back to Temp_PlayerGroup[1]. Groups are Destroyed with Custom Script once they reach empty. Now the problem is that the player...
OK So In the Process of fine tuning a map, i found a error in my tiggers and changed a variable to any array, and because of this it disabled the relating actions. In the processes of correcting them, Becouse it was a temp player group i was using
Custom script - Call udg_Destorygroup...
Cast Abllity
Events
Unit - A unit comes within 100.00 of Unit A
Conditions
(Triggering unit) Equal to Unit A
Actions
Unit - Order Unit A to Attack-Move To (Position of Unit B)
This is the basic way i have done, I have a map were a issue an...
Ok so i want players to select there hero ingame. so i just made a dummy storm bolt to have a target spell and made a trigger that is meant to remove the casting unit (wisp) and then change the ownership of the target to the owner of the casting unit. after it not working 4 a bit a set a...