w8 a minute... doesn't that just swap the teams around? I mean if player 2-6 are in team one, after that they are ALL going to be in team 2. So you didn't mix them...
I think something like this.
Give XX YYY
Events
Player - Player 1 (Red) types a chat message containing -give as A substring
Conditions
Actions
Player - Add ((Integer((Substring((Entered chat string), 10, 12)))) x -1) to (Triggering player) Current gold
Player...
I now have this (isn't working):
FLy
Events
Unit - A unit Begins casting an ability
Conditions
(Ability being cast) Equal to Levitate
Actions
Unit - Add classification of A flying unit to (Triggering unit)
Unit - Remove classification of A ground...
I want to make an ability that makes a unit fly. This works correctly, but it still is targetted as ground so it doesn't really help.
Is it possible to make it targetted as air?
Thanks, snowtiger.
I'll upload a working map as soon as i finish it :)
I've saved some things, I'm going to test it.
Edit: I'm going to continue tomorrow. Going to sleep now.