Recent content by theonlylok1

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    Sounds During loading screen.

    Is it possable? I checked the FAQ and it said to put it under iniatliza however that wont work.. any ideas?
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    Save/Load Code, Yet Another

    Bump Bump
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    Remove Item From hero

    Thanks, i sort of over looked that *Slams Head* Thanks Edit* Got it to work thanks sorry about earlier it was like 3:30AM and I had a long day at work thanks for the support +rep
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    Remove Item From hero

    I will try to figure out what you are trying to say.. I am still a noobie Edit* Lol I am so lost =/ what am I missing here?
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    Save/Load Code, Yet Another

    These are all my triggers don't know whats wrong. SaveLoad Initialization All Events Map initialization Conditions Actions -------- List of Heroes -------- Set SaveLoad_Heroes[1] = |cff171717Evil|r Set SaveLoad_Heroes[2] = |CFF9999FFIce Lord|r...
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    Remove Item From hero

    Didnt Seem to work. Item Events Player - Player 1 (Red) types a chat message containing -d as An exact match Player - Player 2 (Blue) types a chat message containing -d as An exact match Player - Player 3 (Teal) types a chat message containing -d as An exact match...
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    Remove Item From hero

    Hey, I need help I need to make it so if a player types -D1 through -d6 it will destroy there heros item of that slot, because i made it when they save it makes the items undropable to keep from item dupes, however i dont know how to make it declaire what hero they are using they will have one...
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    Save/Load Code, Yet Another

    Bump-- =(
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    Save/Load Code, Yet Another

    Abilitys Ok, I have managed to get everything to save from heros Stats to extra variables for kills and deaths etc. However the hero abilitys do not load, I have put them all in the code area however it appears as the loadALL code dosen't even try to load them. may I get some advice please?
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